Game Design, Paperback Book

Game Design Paperback

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This full-color, structured coursebook offers complete coverage of game design basics that focuses on the actual design of games, not on computer programming aspects of game design.

Divided into three sections, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production.

Exercises and assignments throughout the book offer readers structured methods for practicing covered steps and techniques as well as step-by-step instructions that can be immediately implemented.

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