Symbolic Dynamics and Geometry : Using D* in Graphics and Game Programming Paperback / softback
by Brian Guenter, Sung-Hee Lee
Paperback / softback
- Information
Description
This book explains how to use the symbolic differentiation system D* for applications in computer games and engineering simulation.
The authors describe how to create procedural 3D geometric models, link them together to form multibody physical systems, and simulate and display their physical behavior in real time.
The symbolic differentiation capabilities of D* can be used in a wide variety of technical applications, including computer graphics, engineering, and mechanical simulation.
Two Lagrangian physics simulation and procedural 3D geometric modeling are developed in great detail.
Information
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Out of StockMore expected soonContact us for further information
- Format:Paperback / softback
- Pages:208 pages
- Publisher:Taylor & Francis Ltd
- Publication Date:30/09/2020
- Category:
- ISBN:9780367659301
Other Formats
- PDF from £40.49
- Hardback from £119.87
Information
-
Out of StockMore expected soonContact us for further information
- Format:Paperback / softback
- Pages:208 pages
- Publisher:Taylor & Francis Ltd
- Publication Date:30/09/2020
- Category:
- ISBN:9780367659301