Illustrated by Duncan Beedie
Part of the Get Coding! series
From Mario to Minecraft, discover the basic concepts behind computer games such as loops, ticks, scores, graphics and AI.
Then follow the easy step-by-step Game Builds, and learn how to code five ground-breaking games, including Noughts and Crosses, Snake and Table Tennis.
Short and simple explanations are given alongside examples of code and there is a supporting website if you get stuck.
- Format: Paperback / softback
- Pages: 224 pages
- Publisher: Walker Books Ltd
- Publication Date: 01/10/2018
- Category: Science & technology: general interest (Children's/YA)
- ISBN: 9781406382495