Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques, Paperback / softback Book

Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques Paperback / softback

Paperback / softback

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Create believable CG character models with this unique book and downloadable resource package.

The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.

Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill.

Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills.

Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

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