Game Engine Gems 3 Hardback
Edited by Eric Lengyel
Hardback
- Information
Description
This book, the third volume in the popular Game Engine Gems series, contains 22 new chapters that concisely present particular techniques, describe clever tricks, or offer practical advice within the subject of game engine development.
Each chapter is filled with the expert knowledge and wisdom of seasoned professionals from both industry and academia. The book is divided into four broad categories pertaining to game engine development:Graphics and renderingPhysicsGeneral programmingCharacter control and artificial intelligenceThere is also a companion website, gameenginegems.com, where updates and supplementary materials are posted.
Many chapters offer downloadable source code, demos, and examples. Covering the latest developments and continuing to provide practical methods and tips for game engine development, Game Engine Gems 3 is indeed a new gem in the series.
Not only does it aid professionals in their work, but it also shows students and others interested in game development how the pros tackle specific problems that arise during game engine development.
Information
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Out of Stock - We are unable to provide an estimated availability date for this product
- Format:Hardback
- Pages:324 pages, 11 Tables, black and white; 101 Illustrations, color
- Publisher:Taylor & Francis Inc
- Publication Date:11/04/2016
- Category:
- ISBN:9781498755658
Information
-
Out of Stock - We are unable to provide an estimated availability date for this product
- Format:Hardback
- Pages:324 pages, 11 Tables, black and white; 101 Illustrations, color
- Publisher:Taylor & Francis Inc
- Publication Date:11/04/2016
- Category:
- ISBN:9781498755658