AI for Games, Third Edition PDF
by Ian Millington
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Description
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers.
This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games.
Key FeaturesA comprehensive professional tutorial and reference to implement true AI in gamesIncludes new exercises so readers can test their comprehension and understanding of the concepts and practices presentedRevised and updated to cover new techniques and advances in AIWalks the reader through the entire game AI development process
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- Format:PDF
- Pages:1030 pages, 65 Halftones, black and white; 341 Illustrations, black and white
- Publisher:Taylor & Francis Ltd
- Publication Date:18/03/2019
- Category:
- ISBN:9781351053297
Other Formats
- Paperback / softback from £34.39
- Hardback from £96.92
- EPUB from £35.09
Information
-
Download Now
- Format:PDF
- Pages:1030 pages, 65 Halftones, black and white; 341 Illustrations, black and white
- Publisher:Taylor & Francis Ltd
- Publication Date:18/03/2019
- Category:
- ISBN:9781351053297