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GPU Pro 360 Guide to Shadows - Book

GPU Pro 360 Guide to Shadows

Wolfgang Engel

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3D Animation for the Raw Beginner Using Autodesk Maya 2e - Book

3D Animation for the Raw Beginner Using Autodesk Maya 2e

Roger (University of Colorado, Boulder, USA) King

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Gesture Drawing : A Story-Based Approach - Book

Gesture Drawing : A Story-Based Approach

April Connors

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Tradigital Maya : A CG Animator's Guide to Applying the Classical Principles of Animation - Book

Tradigital Maya : A CG Animator's Guide to Applying the Classical Principles of Animation

Lee Montgomery

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Critical Encounters with Immersive Storytelling - Book

Critical Encounters with Immersive Storytelling

Alke Groppel-Wegener

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£54.99

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Tradigital Blender : A CG Animator's Guide to Applying the Classic Principles of Animation - Book

Tradigital Blender : A CG Animator's Guide to Applying the Classic Principles of Animation

Roland Hess

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£44.99

£39.34

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Workflow : A Practical Guide to the Creative Process - Book

Workflow : A Practical Guide to the Creative Process

Doron Meir

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Costume Design for Video Games : An Exploration of Historical and Fantastical Skins - Book

Costume Design for Video Games : An Exploration of Historical and Fantastical Skins

Sandy Appleoff Lyons

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£48.99

£41.62

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Foundations in Sound Design for Interactive Media : A Multidisciplinary Approach - Book

Foundations in Sound Design for Interactive Media : A Multidisciplinary Approach

Michael (Simon Fraser University, Canada) Filimowicz

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Once Upon a Pixel : Storytelling and Worldbuilding in Video Games - Book

Once Upon a Pixel : Storytelling and Worldbuilding in Video Games

Eddie Paterson

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£48.99

£41.62

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Interactive Digital Narrative : History, Theory and Practice - Book

Interactive Digital Narrative : History, Theory and Practice

Hartmut Koenitz

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£44.99

£38.55

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Comedy for Animators - Book

Comedy for Animators

Jonathan Lyons

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£39.07

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Design Computing : An Overview of an Emergent Field - Book

Design Computing : An Overview of an Emergent Field

Brian Johnson

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£58.99

£49.29

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iOS Game Development : Developing Games for iPad, iPhone, and iPod Touch - Book

iOS Game Development : Developing Games for iPad, iPhone, and iPod Touch

Thomas Lucka

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High Score! Expanded : The Illustrated History of Electronic Games 3rd Edition - Book

High Score! Expanded : The Illustrated History of Electronic Games 3rd Edition

Rusel DeMaria

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Realistic Image Synthesis Using Photon Mapping - Book

Realistic Image Synthesis Using Photon Mapping

Henrik Wann Jensen

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Breaking Out of the Games Industry - Book

Breaking Out of the Games Industry

Matthew M. White

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£44.99

£38.55

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Infinite Animation : The Life and Work of Adam Beckett - Book

Infinite Animation : The Life and Work of Adam Beckett

Pamela Taylor Turner

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£56.99

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GPU Pro 360 Guide to 3D Engine Design - Book

GPU Pro 360 Guide to 3D Engine Design

Wolfgang Engel

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£46.99

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Sports Videogames - Book

Sports Videogames

Mia Consalvo

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Hybrid Animation : Integrating 2D and 3D Assets - Book

Hybrid Animation : Integrating 2D and 3D Assets

Tina O'Hailey

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£46.99

£40.60

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Aesthetics and Design for Game-based Learning - Book

Aesthetics and Design for Game-based Learning

Michele D. Dickey

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£48.99

£42.42

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Designing Games for Children : Developmental, Usability, and Design Considerations for Making Games for Kids - Book

Designing Games for Children : Developmental, Usability, and Design Considerations for Making Games for Kids

Carla Fisher

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£46.99

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Learn to Implement Games with Code - Book

Learn to Implement Games with Code

John M. Quick

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£56.99

£48.55

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