GPU Pro 360 Guide to Shadows
Wolfgang Engel
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Roger (University of Colorado, Boulder, USA) King
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April Connors
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Lee Montgomery
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Alke Groppel-Wegener
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Roland Hess
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Doron Meir
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Add to BasketCostume Design for Video Games : An Exploration of Historical and Fantastical Skins
Sandy Appleoff Lyons
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Add to BasketFoundations in Sound Design for Interactive Media : A Multidisciplinary Approach
Michael (Simon Fraser University, Canada) Filimowicz
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Eddie Paterson
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Add to BasketInteractive Digital Narrative : History, Theory and Practice
Hartmut Koenitz
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Add to BasketComedy for Animators
Jonathan Lyons
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Add to BasketDesign Computing : An Overview of an Emergent Field
Brian Johnson
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Thomas Lucka
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Rusel DeMaria
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Add to BasketRealistic Image Synthesis Using Photon Mapping
Henrik Wann Jensen
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Add to BasketBreaking Out of the Games Industry
Matthew M. White
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Add to BasketInfinite Animation : The Life and Work of Adam Beckett
Pamela Taylor Turner
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Add to BasketGPU Pro 360 Guide to 3D Engine Design
Wolfgang Engel
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Mia Consalvo
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Add to BasketHybrid Animation : Integrating 2D and 3D Assets
Tina O'Hailey
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Michele D. Dickey
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Add to BasketDesigning Games for Children : Developmental, Usability, and Design Considerations for Making Games for Kids
Carla Fisher
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John M. Quick
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