The Tetris Effect : The Cold War Battle for the World's Most Addictive Game
Dan Ackerman
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Daniel Cermak-Sassenrath
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Joshua Bycer
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Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Jeff Ryan
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Add to BasketRetro Gaming : A Byte-sized History of Video Games – From Atari to Zelda
Mike Diver
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Ian Millington
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Magy Seif (Professor and Vice Chair of Serious Games, Profess El-Nasr
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Samuel King
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Add to BasketGame Audio Fundamentals : An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games
Keith Zizza
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Add to BasketPlaying the Middle Ages : Pitfalls and Potential in Modern Games
Robert Houghton
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Add to BasketEmbedding Culture into Video Games and Game Design : The Palm, the Dogai and the Tombstone
Rhett Loban
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Add to BasketGame Design Deep Dive : Role Playing Games
Joshua Bycer
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Add to BasketThe Ludotronics Game Design Methodology : From First Ideas to Spectacular Pitches and Proposals
J. (Mediadesign University of Applied Sciences, Duesseldorf, G Martin
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Add to BasketWorld War Two Simulated : Digital Games and Reconfigurations of the Past
Curtis D. Carbonell
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Add to BasketThe Advanced Roblox Coding Book: An Unofficial Guide : Learn How to Script Games, Code Objects and Settings, and Create Your Own World!
Heath Haskins
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Add to BasketMinecraft : The Unlikely Tale of Markus 'Notch' Persson and the Game that Changed Everything
Daniel Goldberg
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Wolfgang Engel
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Game Audio Programming : Principles and Practices
Guy Somberg
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Add to Basket3D Games Programming : Using DirectX 10 and Open GL
Pierre (University of Pretoria) Rautenbach
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Teresa Hera
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Add to Basket3D Graphics for Game Programming
JungHyun Han
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