Exploring Roguelike Games
John Harris
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Add to BasketVintage Games 2.0 : An Insider Look at the Most Influential Games of All Time
Matt (Saint Cloud State University, Minnesota, USA) Barton
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The Players' Realm : Studies on the Culture of Video Games and Gaming
J. Patrick Williams
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Add to BasketBuilding Interactive Worlds in 3D : Virtual Sets and Pre-visualization for Games, Film & the Web
Jean-Marc Gauthier
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Add to BasketThe Essential Guide to the Business & Law of Esports & Professional Video Gaming
Justin Jacobson
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3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics
David Eberly
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Embedding Culture into Video Games and Game Design : The Palm, the Dogai and the Tombstone
Rhett Loban
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Embedding Culture into Video Games and Game Design : The Palm, the Dogai and the Tombstone
Rhett Loban
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Posthuman Gaming : Avatars, Gamers, and Entangled Subjectivities
Poppy Wilde
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Posthuman Gaming : Avatars, Gamers, and Entangled Subjectivities
Poppy Wilde
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Embedding Culture into Video Games and Game Design : The Palm, the Dogai and the Tombstone
Rhett Loban
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Add to BasketWomen in Game Development : Breaking the Glass Level-Cap
Jennifer Brandes Hepler
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Social Exclusion, Power, and Video Game Play : New Research in Digital Media and Technology
David G. Embrick
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Vintage Games 2.0 : An Insider Look at the Most Influential Games of All Time
Matt (Saint Cloud State University, Minnesota, USA) Barton
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Women in Game Development : Breaking the Glass Level-Cap
Jennifer Brandes Hepler
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From Pac-Man to Pop Music : Interactive Audio in Games and New Media
Karen Collins
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