Managed DirectX Game Programming
Richard Hoskinson
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Jeffrey G. Snodgrass
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Add to BasketGAME DESIGN PERSPECTIVES
Francois (Undefined) Laramee
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Real-Time 3D Terrain Engines Using C++ and DirectX9
Greg Snook
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Advergaming Developer's Guide : Using Macromedia Flash MX 2004 and Director MX
Rod Afshar
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Massively Multiplayer Game Development 2
Thor Alexander
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Chris (International Hobo Ltd) Bateman
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Game Graphics Programming
Allen (DeVry University) Sherrod
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Build your own 2D Game Engine and Create Great Web Games : Using HTML5, JavaScript, and WebGL
Kelvin Sung
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Playing with Feelings : Video Games and Affect
Aubrey Anable
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Shira Chess
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Playing Nature : Ecology in Video Games
Alenda Y. Chang
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Add to BasketThe Oxford Handbook of Virtuality
Mark (Professor of Music, Professor of Music, Aalborg Univer Grimshaw
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Add to BasketInformation Flow and Knowledge Sharing
Flavio Soares Correa da Silva
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