Computers and Games : 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers
H. Jaap van den Herik
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Serious Games for Global Education : Digital Game-Based Learning in the English as a Foreign Language (EFL) Classroom
Muller Claudia Muller
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Classic Game Design : From Pong to Pac-Man with Unity
Franz Lanzinger
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Simulating Good and Evil : The Morality and Politics of Videogames
Schulzke Marcus Schulzke
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Simulating Good and Evil : The Morality and Politics of Videogames
Schulzke Marcus Schulzke
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Playing Video Games : Motives, Responses, and Consequences
Peter Vorderer
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Learn to Play : Designing Tutorials for Video Games
Matthew M. White
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Better Game Characters by Design : A Psychological Approach
Katherine Isbister
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Build your own 2D Game Engine and Create Great Web Games : Using HTML5, JavaScript, and WebGL
Kelvin Sung
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Women in Game Development : Breaking the Glass Level-Cap
Jennifer Brandes Hepler
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Vintage Games 2.0 : An Insider Look at the Most Influential Games of All Time
Matt (Saint Cloud State University, Minnesota, USA) Barton
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Women in Game Development : Breaking the Glass Level-Cap
Jennifer Brandes Hepler
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Exploring Roguelike Games
John (Glasgow Caledonian University, UK) Harris
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Exploring Roguelike Games
John (Glasgow Caledonian University, UK) Harris
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Risk and Resilience : Adults Who Were the Children of Problem Drinkers
Richard (University of Bath, UK) Velleman
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Risk and Resilience : Adults Who Were the Children of Problem Drinkers
Richard (University of Bath, UK) Velleman
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