THE INT. SIMULATION & GAMING RESEARCH YRBKVOL 8
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Add to BasketComputer Graphics Through OpenGL® : From Theory to Experiments
Sumanta Guha
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Computer Graphics Through OpenGL® : From Theory to Experiments
Sumanta Guha
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Large-scale 3D Data Integration : Challenges and Opportunities
Sisi Zlatanova
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Wavelet Subdivision Methods : GEMS for Rendering Curves and Surfaces
Charles Chui
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Better Game Characters by Design : A Psychological Approach
Katherine Isbister
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Audio Anecdotes III : Tools, Tips, and Techniques for Digital Audio
Ken Greenebaum
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The Art of Simulation Using PSPICEAnalog and Digital
Bashir Al-Hashimi
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The Art of Simulation Using PSPICEAnalog and Digital
Bashir Al-Hashimi
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Simulation Modeling Handbook : A Practical Approach
Christopher A. Chung
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4D CAD and Visualization in Construction : Developments and Applications
Raymond Issa
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Computational Methods in Surface and Colloid Science
Malgorzata Borowko
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Morphs, Mallards, and Montages : Computer-Aided Imagination
Andrew Glassner
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Modeling, Identification and Simulation of Dynamical Systems
P. P. J. van den Bosch
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Modeling, Identification and Simulation of Dynamical Systems
P. P. J. van den Bosch
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