Blender to Unity Workflows, Hardback Book

Blender to Unity Workflows Hardback

Hardback

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Blender and Unity together is the ultimate toolkit for the indie developer looking to make amazing games for free.

This book takes an in-depth look, in easy-to-follow language, at how these amazing tools work together practically to produce high quality games.

Explore how to create game content inside Blender, from models and animations to textures and video, and then see optimal workflows for exporting that content straight to Unity, quickly and easily.

See tips, techniques and features for editing content between the two applications. Key FeaturesInteroperability between Unity and BlenderThe book has illustrated steps, to guide you along the way, and also has an associated website with additional video contentUnique in the Unity/Blender fieldThis is the only dedicated and current Blender-to-Unity tips and tricks book available on the marketThis is a dedicated Blender-to-Unity workflows book, featuring practical steps that can dramatically increase your productivity when working with these two applications

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