Digital Games in Language Learning : Case Studies and Applications Hardback
Edited by Mark (Kyoto University, Japan) Peterson, Nasser (University of Essex, UK) Jabbari
Part of the New Directions in Computer Assisted Language Learning series
Hardback
- Information
Description
This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning. As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education.
This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field.
Areas covered include research reviews and a range of case studies conducted in a variety of international contexts. This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers.
Information
-
Out of StockMore expected soonContact us for further information
- Format:Hardback
- Pages:184 pages, 39 Tables, black and white; 13 Line drawings, black and white; 28 Halftones, black and wh
- Publisher:Taylor & Francis Ltd
- Publication Date:12/08/2022
- Category:
- ISBN:9781032145969
£135.00
£109.16
Information
-
Out of StockMore expected soonContact us for further information
- Format:Hardback
- Pages:184 pages, 39 Tables, black and white; 13 Line drawings, black and white; 28 Halftones, black and wh
- Publisher:Taylor & Francis Ltd
- Publication Date:12/08/2022
- Category:
- ISBN:9781032145969