Computer Animation : Theory and Practice, PDF eBook

Computer Animation : Theory and Practice PDF

Part of the Computer Science Workbench series

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Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current developments in computer technology.

Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme.

You will be able to develop a variety of systems, including computer software tools, computer gra- phics, computer animation, database management systems, and compu- ter-aided design and manufacturing systems.

Computer Science Work- bench represents an important new contribution in the field of practical computer technology.

TOSIYASU L. KUNII Preface to the Second Edition Computer graphics is growing very rapidly; only computer animation grows faster.

The first edition of the book Computer Animation: Theory and Practice was released in 1985.

Four years later, computer animation has exploded. Conferences on computer animation have appeared and the topic is recognized in well-known journals as a leading theme.

Computer-generated film festivals now exist in each country and several thousands of films are produced each year.

From a commercial point of view, the computer animation market has grown considerably.

TV logos are computer-made and more and more simulations use the technique of computer animation.

What is the most fascinating is certainly the development of computer animation from a research point-of-view.

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