Engineering Play : A Cultural History of Children's Software
Mizuko Ito
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Hanging Out, Messing Around, and Geeking Out : Kids Living and Learning with New Media
Mizuko Ito
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Civic Life Online : Learning How Digital Media Can Engage Youth
W. Lance Bennett
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The Civic Web : Young People, the Internet, and Civic Participation
Shakuntala Banaji
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Connected Code : Why Children Need to Learn Programming
Yasmin B. Kafai
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Gaming the System : Designing with Gamestar Mechanic
Katie Salen Tekinbas
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Short Circuits : Crafting e-Puppets with DIY Electronics
Kylie Peppler
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Framing Internet Safety : The Governance of Youth Online
Nathan W. Fisk
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Connected Gaming : What Making Video Games Can Teach Us about Learning and Literacy
Yasmin B. Kafai
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Giving Voice : Mobile Communication, Disability, and Inequality
Meryl Alper
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Worried About the Wrong Things : Youth, Risk, and Opportunity in the Digital World
Jacqueline Ryan Vickery
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Good Reception : Teens, Teachers, and Mobile Media in a Los Angeles High School
Antero Garcia
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Families at Play : Connecting and Learning through Video Games
Sinem Siyahhan
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Resonant Games : Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday
Eric Klopfer
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Format: eBook (PDF)