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Architectural Rendering with 3ds Max and V-Ray : Photorealistic Visualization - Book

Architectural Rendering with 3ds Max and V-Ray : Photorealistic Visualization

Markus Kuhlo

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3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I - Book

3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I

Andrew Gahan

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Realistic Architectural Rendering with 3ds Max and V-Ray - Book

Realistic Architectural Rendering with 3ds Max and V-Ray

Jamie Cardoso

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Rendering with mental ray and 3ds Max - Book

Rendering with mental ray and 3ds Max

Joep van der Steen

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Elemental Magic, Volume II : The Technique of Special Effects Animation - Book

Elemental Magic, Volume II : The Technique of Special Effects Animation

Joseph Gilland

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Digital Video for the Desktop - Book

Digital Video for the Desktop

Ken Pender

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How to Make Animated Films : Tony White's Complete Masterclass on the Traditional Principals of Animation - Book

How to Make Animated Films : Tony White's Complete Masterclass on the Traditional Principals of Animation

Tony White

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Professional Manga : Digital Storytelling with Manga Studio EX - Book

Professional Manga : Digital Storytelling with Manga Studio EX

Steve Horton

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MoCap for Artists : Workflow and Techniques for Motion Capture - Book

MoCap for Artists : Workflow and Techniques for Motion Capture

Midori Kitagawa

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Flash XML Applications : Use AS2 and AS3 to Create Photo Galleries, Menus, and Databases - Book

Flash XML Applications : Use AS2 and AS3 to Create Photo Galleries, Menus, and Databases

Joachim Schnier

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3ds Max 8 MAXScript Essentials - Book

3ds Max 8 MAXScript Essentials

Autodesk

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3ds Max 8 Essentials - Book

3ds Max 8 Essentials

Autodesk

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Understanding Macromedia Flash 8 ActionScript 2 : Basic techniques for creatives - Book

Understanding Macromedia Flash 8 ActionScript 2 : Basic techniques for creatives

Andrew Rapo

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Building Interactive Worlds in 3D : Virtual Sets and Pre-visualization for Games, Film & the Web - Book

Building Interactive Worlds in 3D : Virtual Sets and Pre-visualization for Games, Film & the Web

Jean-Marc Gauthier

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Animation from Pencils to Pixels : Classical Techniques for the Digital Animator - Book

Animation from Pencils to Pixels : Classical Techniques for the Digital Animator

Tony White

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How to Cheat in Maya 2013 : Tools and Techniques for Character Animation - Book

How to Cheat in Maya 2013 : Tools and Techniques for Character Animation

Eric Luhta

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The Immersive Worlds Handbook : Designing Theme Parks and Consumer Spaces - Book

The Immersive Worlds Handbook : Designing Theme Parks and Consumer Spaces

Scott Lukas

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Digital Art Masters: Volume 5 - Book

Digital Art Masters: Volume 5

3dtotal.Com

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Digital Painting Techniques : Practical Techniques of Digital Art Masters - Book

Digital Painting Techniques : Practical Techniques of Digital Art Masters

3dtotal.Com

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Digital Art Masters - Book

Digital Art Masters

3dtotal.Com

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Digital Art Masters: Volume 2 - Book

Digital Art Masters: Volume 2

3dtotal.Com

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Getting Started in 3D with 3ds Max : Model, Texture, Rig, Animate, and Render in 3ds Max - Book

Getting Started in 3D with 3ds Max : Model, Texture, Rig, Animate, and Render in 3ds Max

Ted Boardman

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The Editor's Toolkit : A Hands-On Guide to the Craft of Film and TV Editing - Book

The Editor's Toolkit : A Hands-On Guide to the Craft of Film and TV Editing

Chris Wadsworth

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£180.00

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How to Cheat in Adobe Flash CS5 : The Art of Design and Animation - Book

How to Cheat in Adobe Flash CS5 : The Art of Design and Animation

Chris Georgenes

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