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Rust Servers, Services, and Apps - Book

Rust Servers, Services, and Apps

Prabhu Eshwarla

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Code Like a Pro in Rust - Book

Code Like a Pro in Rust

Brenden Matthews

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React Quickly, Second Edition - Book

React Quickly, Second Edition

Morten Barklund

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Developing Apps with GPT-4 and ChatGPT : Build Intelligent Chatbots, Content Generators, and More - Book

Developing Apps with GPT-4 and ChatGPT : Build Intelligent Chatbots, Content Generators, and More

Olivier Caelen

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Parallel Programming Patterns : Working with Concurrency in OpenMP, MPI, Java, and OpenCL - Book

Parallel Programming Patterns : Working with Concurrency in OpenMP, MPI, Java, and OpenCL

Timothy Mattson

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Mathematics of Game Development : A Collection of Applied Lessons - Book

Mathematics of Game Development : A Collection of Applied Lessons

Jacob (George Mason University, Virginia Serious Game Institu Enfield

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Jumping Computation : Updating Automata and Grammars for Discontinuous Information Processing - Book

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Visualizing Quantum Mechanics with Python - Book

Visualizing Quantum Mechanics with Python

Steve Spicklemire

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Design Patterns : Elements of Reusable Object-Oriented Software - Book

Design Patterns : Elements of Reusable Object-Oriented Software

Erich Gamma

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Working with Network Data : A Data Science Perspective - Book

Working with Network Data : A Data Science Perspective

James (University of Vermont) Bagrow

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Programming for Corpus Linguistics with Python and Dataframes - Book

Programming for Corpus Linguistics with Python and Dataframes

Daniel (Western Kentucky University) Keller

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Towards Game Translation User Research - Book

Towards Game Translation User Research

Mikolaj (University of Lodz) Deckert

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Digital Media as Ambient Therapy : The Ecological Self between Resonance and Alienation - Book

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Object Oriented Data Analysis - Book

Object Oriented Data Analysis

J. S. Marron

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Introduction to Python : With Applications in Optimization, Image and Video Processing, and Machine Learning - Book

Introduction to Python : With Applications in Optimization, Image and Video Processing, and Machine Learning

David Baez-Lopez

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Modeling and Simulation in Python - Book

Modeling and Simulation in Python

Jason M. (George Mason University, Fairfax, VA USA) Kinser

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Unravelling The Persistence of Dollarization : The Case of Georgia - Book

Unravelling The Persistence of Dollarization : The Case of Georgia

Ia Eradze

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Mobile Microservices : Building Flexible Pervasive Applications - Book

Mobile Microservices : Building Flexible Pervasive Applications

Nanxi Chen

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Asynchronous On-Chip Networks and Fault-Tolerant Techniques - Book

Asynchronous On-Chip Networks and Fault-Tolerant Techniques

Wei Song

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Research Software Engineering : A Guide to the Open Source Ecosystem - Book

Research Software Engineering : A Guide to the Open Source Ecosystem

Matthias (KOF Swiss Economic Institute, Zurich, Switzerland) Bannert

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What Every Engineer Should Know About Digital Accessibility - Book

What Every Engineer Should Know About Digital Accessibility

Sarah Horton

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Game AI Uncovered : Volume Two - Book

Game AI Uncovered : Volume Two

Paul Roberts

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Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else - Book

Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else

Daniel Cermak-Sassenrath

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Build AI-Enhanced Audio Plugins with C++ - Book

Build AI-Enhanced Audio Plugins with C++

Matthew John Yee-King

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