Showing 72 - 96 (of 137)
Refine
Practical Rendering and Computation with Direct3D 11 - Book

Practical Rendering and Computation with Direct3D 11

Jason Zink

Format: Book (Paperback / softback)

£46.99

£40.67

Book (Paperback / softback)

Add to Basket
Mobile & Social Game Design : Monetization Methods and Mechanics, Second Edition - Book

Mobile & Social Game Design : Monetization Methods and Mechanics, Second Edition

Tim Fields

Format: Book (Paperback / softback)

£46.99

£40.38

Book (Paperback / softback)

Add to Basket
Character Development and Storytelling for Games - Book

Character Development and Storytelling for Games

Lee (Worcester Polytechnic) Sheldon

Format: Book (Paperback / softback)

£44.99

£39.14

Book (Paperback / softback)

Add to Basket
3D Game Development with Unity - Book

3D Game Development with Unity

Franz (Franz Lanzinger) Lanzinger

Format: Book (Paperback / softback)

£56.99

£48.64

Book (Paperback / softback)

Add to Basket
The Publishing Challenge for Independent Video Game Developers : A Practical Guide - Book

The Publishing Challenge for Independent Video Game Developers : A Practical Guide

Odile Limpach

Format: Book (Paperback / softback)

£46.99

£40.38

Book (Paperback / softback)

Add to Basket
Unity Game Audio Implementation : A Practical Guide for Beginners - Book

Unity Game Audio Implementation : A Practical Guide for Beginners

Andrew Coggan

Format: Book (Paperback / softback)

£54.99

£47.11

Book (Paperback / softback)

Add to Basket
What UX is Really About : Introducing a Mindset for Great Experiences - Book

What UX is Really About : Introducing a Mindset for Great Experiences

Celia Hodent

Format: Book (Paperback / softback)

£16.99

£16.55

Book (Paperback / softback)

Add to Basket
Game Design Tools : Cognitive, Psychological, and Practical Approaches - Book

Game Design Tools : Cognitive, Psychological, and Practical Approaches

Diego Ricchiuti

Format: Book (Paperback / softback)

£42.99

£37.83

Book (Paperback / softback)

Add to Basket
Creative Character Design for Games and Animation - Book

Creative Character Design for Games and Animation

Jenny Harder

Format: Book (Paperback / softback)

£42.99

£37.31

Book (Paperback / softback)

Add to Basket
The Game Writing Guide : Get Your Dream Job and Keep It - Book

The Game Writing Guide : Get Your Dream Job and Keep It

Anna Megill

Format: Book (Paperback / softback)

£42.99

£37.31

Book (Paperback / softback)

Add to Basket
Level Design : Processes and Experiences - Book

Level Design : Processes and Experiences

Christopher W. (American University, Washington, DC, USA) Totten

Format: Book (Paperback / softback)

£48.99

£42.22

Book (Paperback / softback)

Add to Basket
The Video Games Textbook : History • Business • Technology - Book

The Video Games Textbook : History • Business • Technology

Brian J. Wardyga

Format: Book (Paperback / softback)

£56.99

£48.64

Book (Paperback / softback)

Add to Basket
Beginning Game AI with Unity : Programming Artificial Intelligence with C# - Book

Beginning Game AI with Unity : Programming Artificial Intelligence with C#

Sebastiano M. Cossu

Format: Book (Paperback / softback)

£49.99

£36.79

Book (Paperback / softback)

Add to Basket
A Hobbyist's Guide to THEA500 Mini - Book

A Hobbyist's Guide to THEA500 Mini

Holger Wessling

Format: Book (Paperback / softback)

£13.99

£12.01

Book (Paperback / softback)

Add to Basket
Digital Media as Ambient Therapy : The Ecological Self between Resonance and Alienation - Book

£49.99

£42.68

Book (Hardback)

Add to Basket
Longing, Ruin, and Connection in Hideo Kojima’s Death Stranding - Book

Longing, Ruin, and Connection in Hideo Kojima’s Death Stranding

Amy (University of Nevada, USA) M. Green

Format: Book (Paperback / softback)

£18.99

£17.48

Book (Paperback / softback)

Add to Basket
Game AI Uncovered : Volume One - Book

Game AI Uncovered : Volume One

Paul Roberts

Format: Book (Paperback / softback)

£44.99

£38.85

Book (Paperback / softback)

Add to Basket
Business Planning for Games - Book

Business Planning for Games

Christopher Buckingham

Format: Book (Paperback / softback)

£44.99

£38.85

Book (Paperback / softback)

Add to Basket
Representation of Disability in Children’s Video Games - Book

Representation of Disability in Children’s Video Games

Krystina Madej

Format: Book (Hardback)

£49.99

£42.68

Book (Hardback)

Add to Basket
Game Programming with Unity and C# : A Complete Beginner’s Guide - Book

Game Programming with Unity and C# : A Complete Beginner’s Guide

Casey Hardman

Format: Book (Paperback / softback)

£54.99

£40.62

Book (Paperback / softback)

Add to Basket
The Power of Geometric Algebra Computing : For Engineering and Quantum Computing - Book

The Power of Geometric Algebra Computing : For Engineering and Quantum Computing

Dietmar Hildenbrand

Format: Book (Paperback / softback)

£44.99

£38.85

Book (Paperback / softback)

Add to Basket
The Cloud Computing Book : The Future of Computing Explained - Book

The Cloud Computing Book : The Future of Computing Explained

Douglas Comer

Format: Book (Paperback / softback)

£44.99

£39.36

Book (Paperback / softback)

Add to Basket
Esports Insights - Book

Esports Insights

Emily (Loughborough University London, UK.) Hayday

Format: Book (Paperback / softback)

£19.99

£18.21

Book (Paperback / softback)

Add to Basket
Game Audio Fundamentals : An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games - Book

Game Audio Fundamentals : An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games

Keith Zizza

Format: Book (Paperback / softback)

£39.99

£35.04

Book (Paperback / softback)

Add to Basket
Showing 72 - 96 (of 137)
Refine