Showing 72 - 96 (of 457)
Refine
A Practical Guide to Indie Game Marketing - Book

A Practical Guide to Indie Game Marketing

Joel Dreskin

Format: Book (Paperback / softback)

£44.99

£38.55

Book (Paperback / softback)

Add to Basket
The Indie Game Developer Handbook - Book

The Indie Game Developer Handbook

Richard Hill-Whittall

Format: Book (Paperback / softback)

£46.99

£40.88

Book (Paperback / softback)

Add to Basket
I Am Error : The Nintendo Family Computer / Entertainment System Platform - Book

I Am Error : The Nintendo Family Computer / Entertainment System Platform

Nathan (PhD student, Virginia Commonwealth UniversityCommonwea Altice

Format: Book (Paperback / softback)

£29.00

£21.32

Book (Paperback / softback)

Add to Basket
Writing for Games : Theory and Practice - Book

Writing for Games : Theory and Practice

Hannah Nicklin

Format: Book (Paperback / softback)

£44.99

£38.55

Book (Paperback / softback)

Add to Basket
The Complete Guide to Photorealism for Visual Effects, Visualization and Games - Book

The Complete Guide to Photorealism for Visual Effects, Visualization and Games

Eran (Brainstorm Digital, USA) Dinur

Format: Book (Paperback / softback)

£36.99

£32.85

Book (Paperback / softback)

Add to Basket
Dungeons and Desktops : The History of Computer Role-Playing Games 2e - Book

Dungeons and Desktops : The History of Computer Role-Playing Games 2e

Matt (Saint Cloud State University, Minnesota, USA) Barton

Format: Book (Paperback / softback)

£48.99

£42.42

Book (Paperback / softback)

Add to Basket
Game Writing : Narrative Skills for Videogames - Book

Game Writing : Narrative Skills for Videogames

Dr. Chris (University of Bolton, UK) Bateman

Format: Book (Paperback / softback)

£26.99

£23.59

Book (Paperback / softback)

Add to Basket
Game Hacking - Book

Game Hacking

Nick Cano

Format: Book (Paperback / softback)

£42.99

£28.93

Book (Paperback / softback)

Add to Basket
Understanding Video Games : The Essential Introduction - Book

Understanding Video Games : The Essential Introduction

Simon (IT University of Copenhagen, Denmark) Egenfeldt-Nielsen

Format: Book (Paperback / softback)

£48.99

£42.42

Book (Paperback / softback)

Add to Basket
Learn C++ for Game Development - Book

Learn C++ for Game Development

Bruce Sutherland

Format: Book (Paperback / softback)

£64.99

£46.73

Book (Paperback / softback)

Add to Basket
The Golden Age of Video Games : The Birth of a Multibillion Dollar Industry - Book

The Golden Age of Video Games : The Birth of a Multibillion Dollar Industry

Roberto Dillon

Format: Book (Paperback / softback)

£44.99

£38.55

Book (Paperback / softback)

Add to Basket
Game Programming Algorithms and Techniques : A Platform-Agnostic Approach - Book

Game Programming Algorithms and Techniques : A Platform-Agnostic Approach

Sanjay Madhav

Format: Book (Paperback / softback)

£44.49

£36.05

Book (Paperback / softback)

Add to Basket
Todd Howard : Worldbuilding in Tamriel and Beyond - Book

Todd Howard : Worldbuilding in Tamriel and Beyond

Wendi (Texas Christian University, USA) Sierra

Format: Book (Paperback / softback)

£23.99

£18.85

Book (Paperback / softback)

Add to Basket
Developing 2D Games with Unity : Independent Game Programming with C# - Book

Developing 2D Games with Unity : Independent Game Programming with C#

Jared Halpern

Format: Book (Paperback / softback)

£54.99

£40.24

Book (Paperback / softback)

Add to Basket
C# Game Programming Cookbook for Unity 3D - Book

C# Game Programming Cookbook for Unity 3D

Jeff W. Murray

Format: Book (Paperback / softback)

£56.99

£48.26

Book (Paperback / softback)

Add to Basket
Game Development with GameMaker Studio 2 : Make Your Own Games with GameMaker Language - Book

Game Development with GameMaker Studio 2 : Make Your Own Games with GameMaker Language

Sebastiano M. Cossu

Format: Book (Paperback / softback)

£49.99

£37.28

Book (Paperback / softback)

Add to Basket
Ray Tracing Gems II : Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX - Book

Ray Tracing Gems II : Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

Adam Marrs

Format: Book (Paperback / softback)

£44.99

£34.04

Book (Paperback / softback)

Add to Basket
Fight, Magic, Items : The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West - Book

Fight, Magic, Items : The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West

Aidan Moher

Format: Book (Paperback / softback)

£14.99

£12.99

Book (Paperback / softback)

Add to Basket
A Practical Guide to Level Design : From Theory to Practice, Diplomacy and Production - Book

A Practical Guide to Level Design : From Theory to Practice, Diplomacy and Production

Benjamin Bauer

Format: Book (Paperback / softback)

£44.99

£39.34

Book (Paperback / softback)

Add to Basket
Python Workout : 50 Essential Exercises - Book

Python Workout : 50 Essential Exercises

Reuven Lerner

Format: Book (Paperback / softback)

£47.99

£38.03

Book (Paperback / softback)

Add to Basket
Unity in Action - Book

Unity in Action

Joseph Hocking

Format: Book (Paperback / softback)

£37.99

£36.76

Book (Paperback / softback)

Add to Basket
Leading with Sound : Proactive Sound Practices in Video Game Development - Book

Leading with Sound : Proactive Sound Practices in Video Game Development

Rob Bridgett

Format: Book (Paperback / softback)

£32.99

£29.00

Book (Paperback / softback)

Add to Basket
Game Usability : Advice from the Experts for Advancing UX Strategy and Practice in Videogames - Book

Game Usability : Advice from the Experts for Advancing UX Strategy and Practice in Videogames

Katherine Isbister

Format: Book (Paperback / softback)

£44.99

£39.34

Book (Paperback / softback)

Add to Basket
Game Audio with FMOD and Unity - Book

Game Audio with FMOD and Unity

Ciaran Robinson

Format: Book (Paperback / softback)

£49.99

£42.90

Book (Paperback / softback)

Add to Basket
Showing 72 - 96 (of 457)
Refine