Designing the User Experience of Game Development Tools
David Lightbown
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Interactive Storytelling : Techniques for 21st Century Fiction
Andrew Glassner
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Level Design : Processes and Experiences
Christopher W. (American University, Washington, DC, USA) Totten
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The Animator’s Sketchbook : How to See, Interpret & Draw Like a Master Animator
Tony White
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Simulating Heterogeneous Crowds with Interactive Behaviors
Nuria (Universitat Politecnica de Catalunya, Barcelona, Spa Pelechano
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Engineering Modeling Languages : Turning Domain Knowledge into Tools
Benoit Combemale
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Successful ScrumButt : Learn to Modify Scrum Project Management for Student and Virtual Teams
Noah Dyer
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Successful ScrumButt : Learn to Modify Scrum Project Management for Student and Virtual Teams
Noah Dyer
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3D Game Environments : Create Professional 3D Game Worlds
Luke Ahearn
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3D Game Environments : Create Professional 3D Game Worlds
Luke Ahearn
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Translation and Localisation in Video Games : Making Entertainment Software Global
Miguel A. Bernal-Merino
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How to Cheat in Unity 5 : Tips and Tricks for Game Development
Alan Thorn
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How to Cheat in Unity 5 : Tips and Tricks for Game Development
Alan Thorn
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Create 2D Mobile Games with Corona SDK : For iOS and Android
David Mekersa
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Create 2D Mobile Games with Corona SDK : For iOS and Android
David Mekersa
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Fluid Simulation for Computer Graphics
Robert (Autodesk, Canada) Bridson
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