Leading with Sound : Proactive Sound Practices in Video Game Development
Rob Bridgett
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Add to BasketPhysics for Game Developers : Science, math, and code for realistic effects
David M Bourg
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Significant Zero : Heroes, Villains, and the Fight for Art and Soul in Video Games
Walt Williams
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Apple Game Frameworks and Technologies : Build 2D Games with SpriteKit & Swift
Tammy Coron
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Add to BasketArchitecture for the Commons : Participatory Systems in the Age of Platforms
Jose Sanchez
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Add to BasketWorking with Video Gamers and Games in Therapy : A Clinician's Guide
Anthony M. (Telos Project, Texas, USA) Bean
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Add to BasketPractical Augmented Reality : A Guide to the Technologies, Applications, and Human Factors for AR and VR
Steve Aukstakalnis
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Resonant Games : Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday
Eric (Professor and Director of the MIT Scheller Teacher Educ Klopfer
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Add to BasketComputer Coding Games for Kids : A unique step-by-step visual guide, from binary code to building games
Carol Vorderman
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Computer Coding for Kids : A unique step-by-step visual guide, from binary code to building games
Carol Vorderman
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Building HTML5 Games with ImpactJS : An Introduction On HTML5 Game Development
Jesse Freeman
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Designing Games : A Guide to Engineering Experiences
Tynan Sylvester
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Bottlenecks : Aligning UX Design with User Psychology
David C. Evans
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Introduction to 3D Game Engine Design Using DirectX 9 and C#
Marshall Harrison
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