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Theory of Fun for Game Design - eBook

Theory of Fun for Game Design

Raph Koster

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100 Principles of Game Design - eBook

100 Principles of Game Design

DESPAIN

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Game Programming Algorithms and Techniques : A Platform-Agnostic Approach - eBook

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Agile Game Development with Scrum (Adobe Reader) - eBook

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Java in 21 Days, Sams Teach Yourself (Covering Java 8) - eBook

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Multiplayer Game Programming : Architecting Networked Games - eBook

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Works of Game : On the Aesthetics of Games and Art - Book

Works of Game : On the Aesthetics of Games and Art

John (Associate Professor of Games and Learning , Parsons The N Sharp

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Unity Game Development in 24 Hours, Sams Teach Yourself - eBook

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Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself - eBook

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Level Up! The Guide to Great Video Game Design - eBook

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Level Up! The Guide to Great Video Game Design - eBook

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Coding with Roblox Lua in 24 Hours : The Official Roblox Guide - eBook

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Todd Howard : Worldbuilding in Tamriel and Beyond - Book

Todd Howard : Worldbuilding in Tamriel and Beyond

Wendi (Texas Christian University, USA) Sierra

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Chris Crawford on Interactive Storytelling - eBook

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Game Design Vocabulary, A : Exploring the Foundational Principles Behind Good Game Design - eBook

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Players Making Decisions : Game Design Essentials and the Art of Understanding Your Players - eBook

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Java in 24 Hours, Sams Teach Yourself (Covering Java 9) - eBook

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Fight, Magic, Items : The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West - Book

Fight, Magic, Items : The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West

Aidan Moher

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Learning XNA 4.0 : Game Development for the PC, Xbox 360, and Windows Phone 7 - eBook

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Unreal Engine VR Cookbook : Developing Virtual Reality with UE4 - eBook

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Unity Game Development in 24 Hours, Sams Teach Yourself - eBook

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Games, Design and Play : A detailed approach to iterative game design - eBook

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