Showing 144 - 168 (of 175)
Refine
Let’s Build a Multiplayer Phaser Game : With TypeScript, Socket.IO, and Phaser - Book

Let’s Build a Multiplayer Phaser Game : With TypeScript, Socket.IO, and Phaser

Oscar Lodriguez

Format: Book (Paperback / softback)

£39.99

£30.12

Book (Paperback / softback)

Add to Basket
Understanding Game Application Development : With Xamarin.Forms and ASP.NET - Book

Understanding Game Application Development : With Xamarin.Forms and ASP.NET

Vincent Maverick S. Durano

Format: Book (Paperback / softback)

£27.99

£22.28

Book (Paperback / softback)

Add to Basket
Game Development with Ren'Py : Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine - Book

Game Development with Ren'Py : Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine

Robert Ciesla

Format: Book (Paperback / softback)

£39.99

£29.83

Book (Paperback / softback)

Add to Basket
Beginning Game Development with Amazon Lumberyard : Create 3D Games Using Amazon Lumberyard and Lua - Book

Beginning Game Development with Amazon Lumberyard : Create 3D Games Using Amazon Lumberyard and Lua

Jaken Chandler Herman

Format: Book (Paperback / softback)

£32.99

£25.57

Book (Paperback / softback)

Add to Basket
Human-Computer Interaction in Game Development with Python : Design and Develop a Game Interface Using HCI Technologies and Techniques - Book

Human-Computer Interaction in Game Development with Python : Design and Develop a Game Interface Using HCI Technologies and Techniques

Joseph Thachil George

Format: Book (Paperback / softback)

£29.99

£23.78

Book (Paperback / softback)

Add to Basket
Sound and Music for Games : The Basics of Digital Audio for Video Games - Book

Sound and Music for Games : The Basics of Digital Audio for Video Games

Robert Ciesla

Format: Book (Paperback / softback)

£39.99

£30.12

Book (Paperback / softback)

Add to Basket
The Way We Play : Theory of Game Design - Book

The Way We Play : Theory of Game Design

Michael Killick

Format: Book (Paperback / softback)

£39.99

£30.12

Book (Paperback / softback)

Add to Basket
Procedural Generation in Godot : Learn to Generate Enjoyable Content for Your Games - Book

Procedural Generation in Godot : Learn to Generate Enjoyable Content for Your Games

Christopher Pitt

Format: Book (Paperback / softback)

£39.99

£30.33

Book (Paperback / softback)

Add to Basket
Exploring Game Mechanics : Principles and Techniques to Make Fun, Engaging Games - Book

Exploring Game Mechanics : Principles and Techniques to Make Fun, Engaging Games

Maithili Dhule

Format: Book (Paperback / softback)

£29.99

£23.27

Book (Paperback / softback)

Add to Basket
Game Backend Development : With Microsoft Azure and PlayFab - Book

Game Backend Development : With Microsoft Azure and PlayFab

Balint Bors

Format: Book (Paperback / softback)

£39.99

£30.12

Book (Paperback / softback)

Add to Basket
Introduction to Java Through Game Development : Learn Java Programming Skills by Working with Video Games - Book

Introduction to Java Through Game Development : Learn Java Programming Skills by Working with Video Games

Victor G. Brusca

Format: Book (Paperback / softback)

£39.99

£30.12

Book (Paperback / softback)

Add to Basket
Introduction to Unity ML-Agents : Understand the Interplay of Neural Networks and Simulation Space Using the Unity ML-Agents Package - Book

Introduction to Unity ML-Agents : Understand the Interplay of Neural Networks and Simulation Space Using the Unity ML-Agents Package

Dylan Engelbrecht

Format: Book (Paperback / softback)

£29.99

£23.57

Book (Paperback / softback)

Add to Basket
Video Game Optimization - Book

Video Game Optimization

Eric Preisz

Format: Book (Paperback)

£32.99

£21.71

Book (Paperback)

Unavailable
Advanced Game Programming: A GameDev.net Collection - Book

Advanced Game Programming: A GameDev.net Collection

John Hattan

Format: Book (Paperback / softback)

£51.99

£35.00

Book (Paperback / softback)

Unavailable
Atari 130XE Games Book - Book

Atari 130XE Games Book

Richard Woolcock

Format: Book (Paperback / softback)

£9.99

£9.26

Book (Paperback / softback)

Add to Basket
Building Blocks for BBC Games - Book

Building Blocks for BBC Games

Bruce Bayley

Format: Book (Paperback / softback)

£9.99

£9.26

Book (Paperback / softback)

Add to Basket
Dragon 32 Programmer's Reference Guide - Book

Dragon 32 Programmer's Reference Guide

John Vander Reyden

Format: Book (Paperback / softback)

£9.99

£9.54

Book (Paperback / softback)

Add to Basket
Machine Language Programming Made Simple for your Sinclair & Timex TS1000 - Book

Machine Language Programming Made Simple for your Sinclair & Timex TS1000

Retro Reproductions

Format: Book (Paperback / softback)

£9.99

£9.26

Book (Paperback / softback)

Add to Basket
Not Only 30 Programs for the Sinclair ZX81 - Book

Not Only 30 Programs for the Sinclair ZX81

Retro Reproductions

Format: Book (Paperback / softback)

£8.99

£8.45

Book (Paperback / softback)

Add to Basket
ORIC-1 Basic Programming Manual - Book

ORIC-1 Basic Programming Manual

John Scriven

Format: Book (Paperback / softback)

£9.99

£9.26

Book (Paperback / softback)

Add to Basket
VIC 20 Exposed - Book

VIC 20 Exposed

John Vander Reyden

Format: Book (Paperback / softback)

£9.99

£9.54

Book (Paperback / softback)

Add to Basket
30 Programs for the Sinclair ZX80 - Book

30 Programs for the Sinclair ZX80

Retro Reproductions

Format: Book (Paperback / softback)

£8.99

£8.45

Book (Paperback / softback)

Add to Basket
Unity in Action, Second Edition : Multiplatform game development in C# - Book

£35.99

£29.86

Book (Paperback / softback)

Unavailable
Learning C# by Programming Games - Book

Learning C# by Programming Games

Wouter van Toll

Format: Book (Hardback)

£44.99

£33.84

Book (Hardback)

Add to Basket
Showing 144 - 168 (of 175)
Refine