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Vulkan Programming Guide : The Official Guide to Learning Vulkan - Book

Vulkan Programming Guide : The Official Guide to Learning Vulkan

Graham Sellers

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OpenGL Programming Guide : The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V - Book

OpenGL Programming Guide : The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V

John Kessenich

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Foundation Mathematics for Computer Science : A Visual Approach - Book

Foundation Mathematics for Computer Science : A Visual Approach

John Vince

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Quaternions for Computer Graphics - Book

Quaternions for Computer Graphics

John Vince

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Mathematics for Computer Graphics - Book

Mathematics for Computer Graphics

John Vince

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Vector Analysis for Computer Graphics - Book

Vector Analysis for Computer Graphics

John Vince

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Quaternions for Computer Graphics - Book

Quaternions for Computer Graphics

John Vince

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£33.54

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OpenGL Superbible : Comprehensive Tutorial and Reference - Book

OpenGL Superbible : Comprehensive Tutorial and Reference

Graham Sellers

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3D Mesh Processing and Character Animation : With Examples Using OpenGL, OpenMesh and Assimp - Book

3D Mesh Processing and Character Animation : With Examples Using OpenGL, OpenMesh and Assimp

Ramakrishnan Mukundan

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3D Mesh Processing and Character Animation : With Examples Using OpenGL, OpenMesh and Assimp - Book

3D Mesh Processing and Character Animation : With Examples Using OpenGL, OpenMesh and Assimp

Ramakrishnan Mukundan

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Calculus for Computer Graphics - Book

Calculus for Computer Graphics

John Vince

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