Beginning PBR Texturing : Learn Physically Based Rendering with Allegorithmic’s Substance Painter
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Lee Stemkoski
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Lee Stemkoski
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Add to BasketGame Development with Construct 2 : From Design to Realization
Lee Stemkoski
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Add to BasketBeginning VFX with Autodesk Maya : Create Industry-Standard Visual Effects from Scratch
Abhishek Kumar
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Rae Earnshaw
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