Game Design Theory : A New Philosophy for Understanding Games
Keith Burgun
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Add to BasketHonoring the Code : Conversations with Great Game Designers
Matt (Saint Cloud State University, Minnesota, USA) Barton
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Alan (National Film & Television School, Upminster, UK) Thorn
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Myra Ferguson
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Add to BasketHTML5 Game Development from the Ground Up with Construct 2
Roberto (James Cook University, Singapore) Dillon
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Add to BasketCritical Encounters with Immersive Storytelling
Alke Groppel-Wegener
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Add to BasketTradigital Blender : A CG Animator's Guide to Applying the Classic Principles of Animation
Roland Hess
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Add to BasketTradigital Maya : A CG Animator's Guide to Applying the Classical Principles of Animation
Lee Montgomery
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Add to BasketWorkflow : A Practical Guide to the Creative Process
Doron Meir
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Add to BasketCostume Design for Video Games : An Exploration of Historical and Fantastical Skins
Sandy Appleoff Lyons
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Add to BasketFoundations in Sound Design for Interactive Media : A Multidisciplinary Approach
Michael (Simon Fraser University, Canada) Filimowicz
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Add to BasketOnce Upon a Pixel : Storytelling and Worldbuilding in Video Games
Eddie Paterson
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Add to BasketDesign Computing : An Overview of an Emergent Field
Brian Johnson
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Noah Dyer
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Add to BasketComedy for Animators
Jonathan Lyons
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Add to BasketRedesigning Animation : United Productions of America
Cinzia Bottini
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Add to Basket3D Animation for the Raw Beginner Using Autodesk Maya 2e
Roger (University of Colorado, Boulder, USA) King
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Add to BasketRealistic Image Synthesis Using Photon Mapping
Henrik Wann Jensen
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Add to BasketGame Magic : A Designer's Guide to Magic Systems in Theory and Practice
Jeff (Dakota State University, Madison, USA) Howard
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Add to BasketiOS Game Development : Developing Games for iPad, iPhone, and iPod Touch
Thomas Lucka
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Ann Cudworth
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Add to BasketGesture Drawing : A Story-Based Approach
April Connors
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Add to Basket2D Game Development with Unity
Franz (Franz Lanzinger) Lanzinger
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Pierre Lacombe
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