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Business Planning for Games - Book

Business Planning for Games

Christopher Buckingham

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An Artistic Approach to Virtual Reality - Book

An Artistic Approach to Virtual Reality

Cyane (Colorodo State University, USA) Tornatzky

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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume Two - Book

The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume Two

John M. (Toormina, New South Wales, Australia) Blain

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£52.99

£45.58

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Digital Character Creation for Video Games and Collectibles - Book

Digital Character Creation for Video Games and Collectibles

Samuel King

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Game Audio Fundamentals : An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games - Book

Game Audio Fundamentals : An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games

Keith Zizza

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Embedding Culture into Video Games and Game Design : The Palm, the Dogai and the Tombstone - Book

Embedding Culture into Video Games and Game Design : The Palm, the Dogai and the Tombstone

Rhett Loban

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Digitalization and Social Change : A Guide in Critical Thinking - Book

Digitalization and Social Change : A Guide in Critical Thinking

Kristine Ask

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£42.99

£37.83

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Narrative Design for Mobile and Live Games - Book

Narrative Design for Mobile and Live Games

Valentina (Ubisoft Paris Mobile, France) Tamer

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Meaningful Game Design : The Methodology and Psychology of Tabletop Games - Book

Meaningful Game Design : The Methodology and Psychology of Tabletop Games

Devon Allcoat

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Media Analytics : Understanding Media, Audiences, and Consumers in the 21st Century - Book

Media Analytics : Understanding Media, Audiences, and Consumers in the 21st Century

C. Ann (University of Florida, USA) Hollifield

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£54.99

£47.11

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Quests : Design, Theory, and History in Games and Narratives - Book

Quests : Design, Theory, and History in Games and Narratives

Jeff Howard

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£39.36

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Storytelling for New Technologies and Platforms : A Writer’s Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More - Book

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Create Stunning Renders Using V-Ray in 3ds Max : Guiding the Next Generation of 3D Renderers - Book

Create Stunning Renders Using V-Ray in 3ds Max : Guiding the Next Generation of 3D Renderers

Margarita Nikita

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£48.99

£41.91

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Game Audio Programming 2 : Principles and Practices - Book

Game Audio Programming 2 : Principles and Practices

Guy Somberg

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Translation and Localisation in Video Games : Making Entertainment Software Global - Book

Translation and Localisation in Video Games : Making Entertainment Software Global

Miguel A. Bernal-Merino

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£49.99

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Composition for the 21st ½ century, Vol 1 : Image-making for Animation - Book

Composition for the 21st ½ century, Vol 1 : Image-making for Animation

Thomas Paul Thesen

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£56.99

£48.64

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Composition for the 21st ½ century, Vol 2 : Characters in Animation - Book

Composition for the 21st ½ century, Vol 2 : Characters in Animation

Thomas Paul Thesen

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Games as Transformative Experiences For Critical Thinking, Cultural Awareness, and Deep Learning : Strategies & Resources - Book

Games as Transformative Experiences For Critical Thinking, Cultural Awareness, and Deep Learning : Strategies & Resources

David Seelow

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The Business of Indie Games : Everything You Need to Know to Conquer the Indie Games Industry - Book

The Business of Indie Games : Everything You Need to Know to Conquer the Indie Games Industry

Alex Josef

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£46.99

£40.89

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Virtual Reality Usability Design - Book

Virtual Reality Usability Design

David Gerhard

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Game Development 2042 : The Future of Game Design, Development, and Publishing - Book

Game Development 2042 : The Future of Game Design, Development, and Publishing

Tim Fields

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£42.99

£37.83

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