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Ramin Zahed
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Karen Paik
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Rick (Professor Emeritus, Department of Computer Science and E Parent
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James M. Van Verth
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Ramin Zahed
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VES, Jeffrey Okun
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Doyub (Microsoft, CA, USA) Kim
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Ivo Burum
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Ivo Burum
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Game Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game
Ian (Gwent, UK) Millington
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Foundations in Sound Design for Interactive Media : A Multidisciplinary Approach
Michael (Simon Fraser University, Canada) Filimowicz
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Deconstructing the Elements with 3ds Max : Create natural fire, earth, air and water without plug-ins
Pete Draper
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Critical Encounters with Immersive Storytelling
Alke Groppel-Wegener
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Alke Groppel-Wegener
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Animate to Harmony : The Independent Animator's Guide to Toon Boom
Adam Phillips
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