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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two - Book

The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two

John M. (Toormina, New South Wales, Australia) Blain

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The VES Handbook of Visual Effects : Industry Standard VFX Practices and Procedures - eBook

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COLLADA : Sailing the Gulf of 3D Digital Content Creation - eBook

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2D Graphics Programming for Games - eBook

2D Graphics Programming for Games

John Pile Jr.

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Programming 2D Games - eBook

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The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's - eBook

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Drawn to Life: 20 Golden Years of Disney Master Classes : Two Volume Set: The Walt Stanchfield Lectures - Book

Drawn to Life: 20 Golden Years of Disney Master Classes : Two Volume Set: The Walt Stanchfield Lectures

Walt Stanchfield

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2D Game Development with Unity - eBook

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2D Game Development with Unity - eBook

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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code - eBook

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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code - eBook

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Now Media : The Evolution of Electronic Communication - eBook

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Now Media : The Evolution of Electronic Communication - eBook

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Game Dev Stories : Interviews About Game Development and Culture Volumes 1 and 2 - eBook

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Better Game Characters by Design : A Psychological Approach - eBook

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Audio Anecdotes III : Tools, Tips, and Techniques for Digital Audio - eBook

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V-Ray My Way : A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max - eBook

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V-Ray My Way : A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max - eBook

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