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Game Design Workshop : A Playcentric Approach to Creating Innovative Games - Book

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Metagames : Games about Games - Book

Metagames : Games about Games

Agata Waszkiewicz

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£130.00

£104.59

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Blender 2D Animation : The Complete Guide to the Grease Pencil - Book

Blender 2D Animation : The Complete Guide to the Grease Pencil

John M. (Toormina, New South Wales, Australia) Blain

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£145.00

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Women and Film Animation : A Feminist Corpus at the National Film Board of Canada 1939-1989 - Book

Women and Film Animation : A Feminist Corpus at the National Film Board of Canada 1939-1989

Marie-Josee Saint-Pierre

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Television Sitcom and Cultural Crisis - Book

Television Sitcom and Cultural Crisis

Holly Willson Holladay

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Mathematics of Game Development : A Collection of Applied Lessons - Book

Mathematics of Game Development : A Collection of Applied Lessons

Jacob (George Mason University, Virginia Serious Game Institu Enfield

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Fan Podcasts : Rewatch, Recap, Review - Book

Fan Podcasts : Rewatch, Recap, Review

Anne Korfmacher

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£130.00

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'The Complete Guide to Blender Graphics' and 'Blender 2D Animation' : Two Volume Set - Book

'The Complete Guide to Blender Graphics' and 'Blender 2D Animation' : Two Volume Set

John M. (Toormina, New South Wales, Australia) Blain

Format: Book (Multiple-component retail product)

£130.00

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Method, Methodology and Research Design in Artistic Research : Between Solid Routes and Emergent Pathways - Book

Method, Methodology and Research Design in Artistic Research : Between Solid Routes and Emergent Pathways

Falk Hubner

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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration - Book

Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration

Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson

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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration - Book

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Game Engine Architecture, Third Edition - Book

Game Engine Architecture, Third Edition

Jason Gregory

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£82.99

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Real-Time Rendering, Fourth Edition - Book

Real-Time Rendering, Fourth Edition

Tomas Akenine-Moller

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£82.99

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Game AI Pro 2 : Collected Wisdom of Game AI Professionals - Book

Game AI Pro 2 : Collected Wisdom of Game AI Professionals

Steven (Nintendo of America, Redmond, Washington, USA) Rabin

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£57.80

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Essential Mathematics for Games and Interactive Applications - Book

Essential Mathematics for Games and Interactive Applications

James M. Van Verth

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£105.00

£85.42

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Learning Java Through Games - Book

Learning Java Through Games

Lubomir (Indiana-Purdue Fort Wayne University, Indiana, USA) Stanchev

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£84.99

£70.07

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Game AI Pro 3 : Collected Wisdom of Game AI Professionals - Book

Game AI Pro 3 : Collected Wisdom of Game AI Professionals

Steve (Nintendo of America, Redmond, Washington, USA) Rabin

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£74.99

£62.40

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Fluid Engine Development - Book

Fluid Engine Development

Doyub (Microsoft, CA, USA) Kim

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Art as Social Practice : Technologies for Change - Book

Art as Social Practice : Technologies for Change

xtine (The University of Texas at Dallas, USA) burrough

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£135.00

£109.16

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Building Science Graphics : An Illustrated Guide to Communicating Science through Diagrams and Visualizations - Book

Building Science Graphics : An Illustrated Guide to Communicating Science through Diagrams and Visualizations

Jen Christiansen

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£94.99

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The Game Audio Strategy Guide : A Practical Course - Book

The Game Audio Strategy Guide : A Practical Course

Gina Zdanowicz

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£68.99

£57.80

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Technical Animation in Video Games - Book

Technical Animation in Video Games

Matthew Lake

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£120.00

£96.92

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The Game Design Toolbox - Book

The Game Design Toolbox

Martin Annander

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Collaborative Worldbuilding for Video Games - Book

Collaborative Worldbuilding for Video Games

Kaitlin Tremblay

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