Interaction for Designers : How To Make Things People Love
Brian L.M Boyl
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Tony White
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Michael McCarthy
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PhD, Robert B. (Professor Emeritus and former Director of t Musburger
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Alan Thorn
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Alan (National Film & Television School, Upminster, UK) Thorn
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Myra Ferguson
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Keith Burgun
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Add to BasketHonoring the Code : Conversations with Great Game Designers
Matt (Saint Cloud State University, Minnesota, USA) Barton
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Roberto (James Cook University, Singapore) Dillon
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Deborah Todd
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Cinzia Bottini
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Roger (University of Colorado, Boulder, USA) King
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Add to BasketTradigital Maya : A CG Animator's Guide to Applying the Classical Principles of Animation
Lee Montgomery
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Add to BasketTradigital Blender : A CG Animator's Guide to Applying the Classic Principles of Animation
Roland Hess
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Doron Meir
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Add to BasketCostume Design for Video Games : An Exploration of Historical and Fantastical Skins
Sandy Appleoff Lyons
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Add to BasketFoundations in Sound Design for Interactive Media : A Multidisciplinary Approach
Michael (Simon Fraser University, Canada) Filimowicz
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Brian Johnson
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Noah Dyer
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Add to BasketOnce Upon a Pixel : Storytelling and Worldbuilding in Video Games
Eddie Paterson
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Jonathan Lyons
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April Connors
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Add to BasketGame Magic : A Designer's Guide to Magic Systems in Theory and Practice
Jeff (Dakota State University, Madison, USA) Howard
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