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Adobe After Effects Classroom in a Book (2021 release) - eBook

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Understanding Motion Capture for Computer Animation - eBook

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Game Design Deep Dive : Roguelikes - Book

Game Design Deep Dive : Roguelikes

Joshua Bycer

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The Complete Guide to Photorealism for Visual Effects, Visualization and Games - eBook

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Producing New and Digital Media : Your Guide to Savvy Use of the Web - eBook

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The Gamification of Digital Journalism : Innovation in Journalistic Storytelling - eBook

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The FORCE Companion : Quick Tips and Tricks - eBook

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Basics Animation 03: Drawing for Animation - eBook

Basics Animation 03: Drawing for Animation

Paul Wells

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A History of Communication Technology - Book

A History of Communication Technology

Philip Loubere

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Secrets of the Animator - Book

Secrets of the Animator

Julia (Main Point of Contact: Celis Revechids of Editions Pyra Peguet

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Collaborative Worldbuilding for Video Games - Book

Collaborative Worldbuilding for Video Games

Kaitlin Tremblay

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Working with Sound : The Future of Audio Work in Interactive Entertainment - Book

Working with Sound : The Future of Audio Work in Interactive Entertainment

Rob Bridgett

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Filming the Fantastic with Virtual Technology : Filmmaking on the Digital Backlot - eBook

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Mastering Autodesk Maya 2011 - eBook

Mastering Autodesk Maya 2011

Eric Keller

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Learning Flash CS4 Professional : Getting Up to Speed with Flash - eBook

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Leading with Sound : Proactive Sound Practices in Video Game Development - eBook

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Force: Animal Drawing : Animal Locomotion and Design Concepts for Animators - eBook

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Force: Animal Drawing : Animal Locomotion and Design Concepts for Animators - eBook

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Social Media Risk and the Law : A Guide for Global Communicators - eBook

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The Foley Grail : The Art of Performing Sound for Film, Games, and Animation - eBook

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