Adobe After Effects Classroom in a Book (2021 release)
Lisa Fridsma
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Adobe After Effects Classroom in a Book (2022 release)
Lisa Fridsma
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Understanding Motion Capture for Computer Animation
Alberto Menache
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Game Design Deep Dive : Roguelikes
Joshua Bycer
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Add to BasketThe Complete Guide to Photorealism for Visual Effects, Visualization and Games
Eran Dinur
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Producing New and Digital Media : Your Guide to Savvy Use of the Web
James Cohen
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The Gamification of Digital Journalism : Innovation in Journalistic Storytelling
David O. Dowling
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A History of Communication Technology
Philip Loubere
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Add to BasketSecrets of the Animator
Julia (Main Point of Contact: Celis Revechids of Editions Pyra Peguet
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Add to BasketCollaborative Worldbuilding for Video Games
Kaitlin Tremblay
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Add to BasketWorking with Sound : The Future of Audio Work in Interactive Entertainment
Rob Bridgett
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Add to BasketFilming the Fantastic with Virtual Technology : Filmmaking on the Digital Backlot
Mark Sawicki
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Learning Flash CS4 Professional : Getting Up to Speed with Flash
Rich Shupe
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Leading with Sound : Proactive Sound Practices in Video Game Development
Rob Bridgett
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Force: Animal Drawing : Animal Locomotion and Design Concepts for Animators
Mike Mattesi
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Force: Animal Drawing : Animal Locomotion and Design Concepts for Animators
Mike Mattesi
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Social Media Risk and the Law : A Guide for Global Communicators
Susan (Griffith University) Grantham
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The Foley Grail : The Art of Performing Sound for Film, Games, and Animation
Vanessa Theme Ament
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Building Science Graphics : An Illustrated Guide to Communicating Science through Diagrams and Visualizations
Jen Christiansen
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