Jane Jensen : Gabriel Knight, Adventure Games, Hidden Objects
Anastasia (University of Central Florida, USA) Salter
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Add to Basket3D Games Programming : Using DirectX 10 and Open GL
Pierre (University of Pretoria) Rautenbach
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Penny de Byl
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Ethan Ham
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Doris C. Rusch
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Add to BasketThe Art of Videogames
Grant (Social Science, Parks, Recreation and Tourism Group, L Tavinor
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Anna Anthropy
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Bieke Masselis
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D Cohen
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Add to BasketPower-Up : Unlocking the Hidden Mathematics in Video Games
Matthew Lane
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Add to BasketGames, Learning, and Society : Learning and Meaning in the Digital Age
Constance (University of Wisconsin, Madison) Steinkuehler
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Bradley Davis
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Add to BasketVirtual History : How Videogames Portray the Past
A. Martin Wainwright
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Paul Zirkle
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Steve (Nintendo of America, Redmond, Washington, USA) Rabin
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Add to BasketGame AI Pro 360: Guide to Character Behavior
Steve (Nintendo of America, Redmond, Washington, USA) Rabin
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Add to BasketGame Design Deep Dive : Platformers
Joshua Bycer
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Wolfgang Engel
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Add to BasketGames of Empire : Global Capitalism and Video Games
Nick Dyer-Witheford
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Add to BasketReverse Design : Super Mario World
Patrick Holleman
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Add to BasketReverse Design : Diablo II
Patrick Holleman
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Add to BasketOnce Upon a Pixel : Storytelling and Worldbuilding in Video Games
Eddie Paterson
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Add to BasketBeep to Boom : The Development of Advanced Runtime Sound Systems for Games and Extended Reality
Simon Goodwin
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Add to BasketExtending Virtual Worlds : Advanced Design for Virtual Environments
Ann Latham Cudworth
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