Vintage Games 2.0 : An Insider Look at the Most Influential Games of All Time
Matt (Saint Cloud State University, Minnesota, USA) Barton
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What UX is Really About : Introducing a Mindset for Great Experiences
Celia Hodent
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Designing Games for Children : Developmental, Usability, and Design Considerations for Making Games for Kids
Carla Fisher
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Games As A Service : How Free to Play Design Can Make Better Games
Oscar Clark
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Vintage Game Consoles : An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time
Bill Loguidice
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Game Development Patterns with Unreal Engine 5 : Build maintainable and scalable systems with C++ and Blueprint
Stuart Butler
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Game Audio Fundamentals : An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games
Keith Zizza
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Game Audio Fundamentals : An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games
Keith Zizza
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The Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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The Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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Unity 2022 Mobile Game Development : Build and publish engaging games for Android and iOS
John P. Doran
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XR Development with Unity : A beginner's guide to creating virtual, augmented, and mixed reality experiences using Unity
Anna Braun
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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two
John M. (Toormina, New South Wales, Australia) Blain
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Add to BasketIntroduction to Game Development : Using Processing
James R. Parker
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Format: eBook (PDF)