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Geometric Tolerancing Standard to Machine Design : A Design-for-Fit Approach - Book

Geometric Tolerancing Standard to Machine Design : A Design-for-Fit Approach

Faryar Etesami

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£79.99

£56.80

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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two - Book

The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two

John M. (Toormina, New South Wales, Australia) Blain

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Computational Modelling and Simulation of Aircraft and the Environment, Volume 2 : Aircraft Dynamics - Book

£65.00

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Essential Programming for the Technical Artist - Book

Essential Programming for the Technical Artist

Chris Roda

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Method, Methodology and Research Design in Artistic Research : Between Solid Routes and Emergent Pathways - Book

Method, Methodology and Research Design in Artistic Research : Between Solid Routes and Emergent Pathways

Falk Hubner

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Digital Painting and Rendering for Theatrical Design : Using Digital Tools to Create Scenic, Costume, and Media Renderings - Book

Digital Painting and Rendering for Theatrical Design : Using Digital Tools to Create Scenic, Costume, and Media Renderings

Jen Gillette

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£130.00

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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration - Book

£140.00

£113.00

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Design Technology and Digital Production : An Architecture Anthology - Book

Design Technology and Digital Production : An Architecture Anthology

Gabriel Esquivel

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£130.00

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Designing Exoskeletons - Book

Designing Exoskeletons

Luis Adrian (Autonomous University of Mexico State (UAE Zuniga-Aviles

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£100.00

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Space and Play in Japanese Videogame Arcades - Book

Space and Play in Japanese Videogame Arcades

Jeremie Pelletier-Gagnon

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£130.00

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What Every Engineer Should Know About Digital Accessibility - Book

What Every Engineer Should Know About Digital Accessibility

Sarah Horton

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£120.00

£96.92

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The Routledge Handbook of Role-Playing Game Studies - Book

The Routledge Handbook of Role-Playing Game Studies

Jose P. (University of Utah, USA) Zagal

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£205.00

£171.29

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Custom Components in Architecture : Strategies for Customizing Repetitive Manufacturing - Book

Custom Components in Architecture : Strategies for Customizing Repetitive Manufacturing

Dana Gulling

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Game AI Uncovered : Volume Two - Book

Game AI Uncovered : Volume Two

Paul Roberts

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£120.00

£96.92

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Game AI Uncovered : Volume One - Book

Game AI Uncovered : Volume One

Paul Roberts

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The Routledge Handbook of Cartographic Humanities - Book

The Routledge Handbook of Cartographic Humanities

Tania (Universita degli Studi di Padova, Italy) Rossetto

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The Pocket Mentor for Animators - Book

The Pocket Mentor for Animators

Hollie Newsham

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Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else - Book

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Computational Design for Landscape Architects - Book

Computational Design for Landscape Architects

Brendan Harmon

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Introduction to Game Analysis - Book

Introduction to Game Analysis

Clara (New York University, USA) Fernandez-Vara

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Directing Game Animation : Building a Vision and a Team with Intent - Book

Directing Game Animation : Building a Vision and a Team with Intent

Mike Jungbluth

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£105.00

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Digital Compositing for Film and Video : Production Workflows and Techniques - Book

Digital Compositing for Film and Video : Production Workflows and Techniques

Steve Wright

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£140.00

£113.00

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Critical Perspectives on Esports - Book

Critical Perspectives on Esports

Annette R. (Ludwigsburg University, Germany) Hofmann

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£130.00

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Gaming and Extremism : The Radicalization of Digital Playgrounds - Book

Gaming and Extremism : The Radicalization of Digital Playgrounds

Linda (Peace Research Institute Frankfurt, Germany) Schlegel

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£130.00

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