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Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games - eBook

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Flash + After Effects : Add Broadcast Features to Your Flash Designs - eBook

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Crypto-Finance, Law and Regulation : Governing an Emerging Ecosystem - eBook

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Advanced Data Science and Analytics with Python - eBook

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Advanced Data Science and Analytics with Python - eBook

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Blockchain Technology : Fundamentals, Applications, and Case Studies - eBook

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Further Electrical and Electronic Principles - eBook

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Further Electrical and Electronic Principles - eBook

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Consumer-Brand Relationships : Theory and Practice - eBook

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Teaching and Learning Computer Programming : Multiple Research Perspectives - eBook

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Level Design : Processes and Experiences - eBook

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IT Project Management: A Geek's Guide to Leadership - eBook

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Engineering Modeling Languages : Turning Domain Knowledge into Tools - eBook

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Embedded Software Development for Safety-Critical Systems - eBook

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LabView : Advanced Programming Techniques, Second Edition - eBook

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AI for Games, Third Edition - eBook

AI for Games, Third Edition

Ian Millington

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