Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else
Daniel Cermak-Sassenrath
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Joshua Bycer
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Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Ian Millington
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Magy Seif (Professor and Vice Chair of Serious Games, Profess El-Nasr
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Curtis D. Carbonell
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Keith Zizza
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Rhett Loban
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Joshua Bycer
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Add to BasketThe Ludotronics Game Design Methodology : From First Ideas to Spectacular Pitches and Proposals
J. (Mediadesign University of Applied Sciences, Duesseldorf, G Martin
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Robert Houghton
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Add to BasketDigital Character Creation for Video Games and Collectibles
Samuel King
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Wolfgang Engel
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David H. Eberly
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Game Audio Programming : Principles and Practices
Guy Somberg
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Teresa Hera
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JungHyun Han
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Add to BasketNostalgia and Videogame Music : A Primer of Case Studies, Theories, and Analyses for the Player-Academic
Vincent E. Rone
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Michael (Florida Gulf Coast University, USA) Salmond
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Rob (DreamWorks Animation, Los Angeles, California, USA) O'Neill
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Miguel Angel Garcia-Ruiz
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Mark Schlichting
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Add to BasketDeveloping Creative Content for Games
Greg (Savannah College of Art and Design, Georgia, USA) Johnson
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