Programming 2D Games
Charles (Monroe County Community College, Michigan, USA) Kelly
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The Art of Producing : How to Create Great Audio Projects
David Gibson
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Building Product Models : Computer Environments, Supporting Design and Construction
Charles M (Consultant, Atlanta, Georgia, USA) Eastman
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Return on Engagement : Content Strategy and Web Design Techniques for Digital Marketing
Tim Frick
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Simplifying Perspective : A Step-by-Step Guide for Visual Artists
Robert Pastrana
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Finish Your Film! Tips and Tricks for Making an Animated Short in Maya
Kenny Roy
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Ableton Live 9 : Create, Produce, Perform
Keith (Lecturer at New York University, USA, specializing in Robinson
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Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games
Adam Watkins
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Architectural Rendering with 3ds Max and V-Ray : Photorealistic Visualization
Markus Kuhlo
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The Visual Effects Producer : Understanding the Art and Business of VFX
Charles Finance
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Elemental Magic, Volume I : The Art of Special Effects Animation
Joseph Gilland
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Directing the Story : Professional Storytelling and Storyboarding Techniques for Live Action and Animation
Francis Glebas
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Directing the Story : Professional Storytelling and Storyboarding Techniques for Live Action and Animation
Francis Glebas
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Flash + After Effects : Add Broadcast Features to Your Flash designs
Chris (Computer Graphics Designer; Professor, Rochester Insti Jackson
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How to Make Animated Films : Tony White's Complete Masterclass on the Traditional Principals of Animation
Tony White
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