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Practical Rendering and Computation with Direct3D 11 - Book

Practical Rendering and Computation with Direct3D 11

Jason Zink

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Professional Techniques for Video Game Writing - Book

Professional Techniques for Video Game Writing

Wendy Despain

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£39.14

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Situational Game Design - Book

Situational Game Design

Brian Upton

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£38.59

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3D Animation for the Raw Beginner Using Autodesk Maya 2e - Book

3D Animation for the Raw Beginner Using Autodesk Maya 2e

Roger (University of Colorado, Boulder, USA) King

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Game Design Tools : Cognitive, Psychological, and Practical Approaches - Book

Game Design Tools : Cognitive, Psychological, and Practical Approaches

Diego Ricchiuti

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£37.83

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A Complete Guide to Character Rigging for Games Using Blender - Book

A Complete Guide to Character Rigging for Games Using Blender

Armin Halac

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£42.43

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3D Game Development with Unity - Book

3D Game Development with Unity

Franz (Franz Lanzinger) Lanzinger

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£56.99

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Environment Art in the Game Industry : A Guide to Rich and Realistic Environments using Substance Designer - Book

Environment Art in the Game Industry : A Guide to Rich and Realistic Environments using Substance Designer

Henry Kelly

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£38.85

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Game Design Deep Dive: Horror - Book

Game Design Deep Dive: Horror

Joshua Bycer

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£42.99

£37.31

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Character Development and Storytelling for Games - Book

Character Development and Storytelling for Games

Lee (Worcester Polytechnic) Sheldon

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Digital Media Foundations : An Introduction for Artists and Designers - Book

Digital Media Foundations : An Introduction for Artists and Designers

Richard (Marist College, Poughkeepsie, New York, USA) Lewis

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£40.03

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Essential Effects : Water, Fire, Wind, and More - Book

Essential Effects : Water, Fire, Wind, and More

Mauro Maressa

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£42.99

£37.61

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Independent Animation : Developing, Producing and Distributing Your Animated Films - Book

Independent Animation : Developing, Producing and Distributing Your Animated Films

Ben Mitchell

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Nordic Animation : Balancing the East and the West - Book

Nordic Animation : Balancing the East and the West

Liisa Vhakyla

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Creative Character Design for Games and Animation - Book

Creative Character Design for Games and Animation

Jenny Harder

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The Game Writing Guide : Get Your Dream Job and Keep It - Book

The Game Writing Guide : Get Your Dream Job and Keep It

Anna Megill

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Level Design : Processes and Experiences - Book

Level Design : Processes and Experiences

Christopher W. (American University, Washington, DC, USA) Totten

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The Video Games Textbook : History • Business • Technology - Book

The Video Games Textbook : History • Business • Technology

Brian J. Wardyga

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£56.99

£48.64

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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume One - Book

The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume One

John M. (Toormina, New South Wales, Australia) Blain

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The Routledge Companion to Copyright and Creativity in the 21st Century - Book

The Routledge Companion to Copyright and Creativity in the 21st Century

Michelle Bogre

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£44.99

£39.14

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Mathematics of Game Development : A Collection of Applied Lessons - Book

Mathematics of Game Development : A Collection of Applied Lessons

Jacob (George Mason University, Virginia Serious Game Institu Enfield

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£52.99

£45.79

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Performance Making and the Archive - Book

Performance Making and the Archive

Ashutosh Potdar

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£39.99

£35.04

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Game AI Uncovered : Volume Two - Book

Game AI Uncovered : Volume Two

Paul Roberts

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£38.85

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Managing Digital Innovation in Publishing : Collaborations and Para-Organisations for Creative Change - Book

Managing Digital Innovation in Publishing : Collaborations and Para-Organisations for Creative Change

Frania Hall

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£49.99

£42.68

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