Game Development with Construct 2 : From Design to Realization
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Cornel Hillmann
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Kyle Halladay
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Phillip Whitt
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Jennifer Harder
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Add to BasketIntroduction to Blender 3.0 : Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender
Gianpiero Moioli
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Phillip Whitt
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Brad E. Hollister
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Jennifer Harder
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David Wilson
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Add to BasketAn Integrated Introduction to Computer Graphics and Geometric Modeling
Ronald (Rice University, Houston, Texas, USA) Goldman
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Blender for Animation and Film-Based Production
Michelangelo (Gamereactor, Ciudad Real, Spain) Manrique
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Integrated Image and Graphics Technologies
David D. Zhang
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Jim X. Chen
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John Vince
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Anna Ursyn
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Interactive Curve Modeling : With Applications to Computer Graphics, Vision and Image Processing
Muhammad Sarfraz
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Add to BasketComputer Vision – ECCV 2018 : 15th European Conference, Munich, Germany, September 8–14, 2018, Proceedings, Part III
Vittorio Ferrari
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