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Theory of Fun for Game Design - eBook

Theory of Fun for Game Design

Raph Koster

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£18.00

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Video Game Level Design : How to Create Video Games with Emotion, Interaction, and Engagement - Book

Video Game Level Design : How to Create Video Games with Emotion, Interaction, and Engagement

Michael (Florida Gulf Coast University, USA) Salmond

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Java in 24 Hours, Sams Teach Yourself (Covering Java 8) - eBook

£14.58

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Advanced Game Design : A Systems Approach - Book

Advanced Game Design : A Systems Approach

Michael Sellers

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The Game Audio Tutorial : A Practical Guide to Sound and Music for Interactive Games - Book

The Game Audio Tutorial : A Practical Guide to Sound and Music for Interactive Games

Richard Stevens

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£44.81

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Level Design : Concept, Theory, and Practice - Book

Level Design : Concept, Theory, and Practice

Rudolf Kremers

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£66.99

£56.65

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Interactive Stories and Video Game Art : A Storytelling Framework for Game Design - Book

Interactive Stories and Video Game Art : A Storytelling Framework for Game Design

Chris Solarski

Format: Book (Paperback / softback)

£46.99

£40.38

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Essential Mathematics for Games and Interactive Applications - Book

Essential Mathematics for Games and Interactive Applications

James M. Van Verth

Format: Book (Hardback)

£105.00

£86.11

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Mazes for Programmers - Book

Mazes for Programmers

Jamis Buck

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£20.10

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Physics for Game Developers 2e - Book

Physics for Game Developers 2e

David M Bourg

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£39.99

£25.42

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Learning Java Through Games - Book

Learning Java Through Games

Lubomir (Indiana-Purdue Fort Wayne University, Indiana, USA) Stanchev

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£84.99

£70.75

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Real-Time Rendering, Fourth Edition - eBook

Real-Time Rendering, Fourth Edition

Tomas Akenine-Moller

Format: eBook (EPUB)

£74.69

£67.22

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Handbook of Game-Based Learning - Book

Handbook of Game-Based Learning

Jan L. (Paulette Goddard Chair in Digital and Learning Science, Plass

Format: Book (Hardback)

£114.00

£72.83

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Beginning C++ Game Programming - eBook

Beginning C++ Game Programming

Horton John Horton

Format: eBook (EPUB)

£32.98

£26.38

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Theory of Fun for Game Design - eBook

Theory of Fun for Game Design

Raph Koster

Format: eBook (PDF)

£22.50

£18.00

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Game AI Pro 3 : Collected Wisdom of Game AI Professionals - Book

Game AI Pro 3 : Collected Wisdom of Game AI Professionals

Steve (Nintendo of America, Redmond, Washington, USA) Rabin

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£74.99

£63.09

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A Practical Guide to Indie Game Marketing - Book

A Practical Guide to Indie Game Marketing

Joel Dreskin

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£44.99

£38.85

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The Indie Game Developer Handbook - Book

The Indie Game Developer Handbook

Richard Hill-Whittall

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£46.99

£40.67

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Games, Design and Play : A detailed approach to iterative game design - Book

Games, Design and Play : A detailed approach to iterative game design

Colleen Macklin

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£36.99

£30.06

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Fundamentals of Strategy Game Design - eBook

Fundamentals of Strategy Game Design

Ernest Adams

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£2.91

£2.33

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Dungeons and Desktops : The History of Computer Role-Playing Games 2e - Book

Dungeons and Desktops : The History of Computer Role-Playing Games 2e

Matt (Saint Cloud State University, Minnesota, USA) Barton

Format: Book (Paperback / softback)

£48.99

£42.22

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Writing for Games : Theory and Practice - Book

Writing for Games : Theory and Practice

Hannah Nicklin

Format: Book (Paperback / softback)

£44.99

£38.85

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Game Engine Architecture, Third Edition - eBook

Game Engine Architecture, Third Edition

Jason Gregory

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£48.99

£44.09

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Fluid Engine Development - Book

Fluid Engine Development

Doyub (Microsoft, CA, USA) Kim

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£62.99

£53.80

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