The Complete Guide to Photorealism for Visual Effects, Visualization and Games
Eran (Brainstorm Digital, USA) Dinur
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Nick Cano
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Dr. Chris (University of Bolton, UK) Bateman
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Georgios N. Yannakakis
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Zack Hiwiller
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Add to BasketGodot Engine Game Development Projects : Build five cross-platform 2D and 3D games with Godot 3.0
Chris Bradfield
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Ray Tracing Gems II : Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
Adam Marrs
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Hammad Fozi
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Unity in Action, Third Edition : Multiplatform game development in C#
Joe Hocking
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Leading with Sound : Proactive Sound Practices in Video Game Development
Rob Bridgett
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Jose Sanchez
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David M Bourg
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Apple Game Frameworks and Technologies : Build 2D Games with SpriteKit & Swift
Tammy Coron
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Add to BasketPractical Augmented Reality : A Guide to the Technologies, Applications, and Human Factors for AR and VR
Steve Aukstakalnis
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