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Last Gamer Standing - Book

Last Gamer Standing

Katie Zhao

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Seen To Be Believed : A tense and suspenseful crime thriller - Book

Seen To Be Believed : A tense and suspenseful crime thriller

Louisa Scarr

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Storytelling for Virtual Reality : Methods and Principles for Crafting Immersive Narratives - Book

Storytelling for Virtual Reality : Methods and Principles for Crafting Immersive Narratives

John Bucher

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Shinoy and the Chaos Crew: What is virtual reality? : Band 09/Gold - Book

Shinoy and the Chaos Crew: What is virtual reality? : Band 09/Gold

Imogen Mellor

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Augmented Reality : Principles and Practice - Book

Augmented Reality : Principles and Practice

Dieter Schmalstieg

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Virtual Reality Filmmaking : Techniques & Best Practices for VR Filmmakers - Book

Virtual Reality Filmmaking : Techniques & Best Practices for VR Filmmakers

Celine (Lucid Dreams Productions, USA) Tricart

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Virtual Reality Methods : A Guide for Researchers in the Social Sciences and Humanities - Book

Virtual Reality Methods : A Guide for Researchers in the Social Sciences and Humanities

Phil (University of Birmingham) Jones

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Immersive Realm of Extended Reality : Navigating the future of virtual and augmented reality - Book

Immersive Realm of Extended Reality : Navigating the future of virtual and augmented reality

Suman Dutta

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Virtual Reality and Virtual Environments : A Tool for Improving Occupational Safety and Health - Book

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Cyberspace/Cyberbodies/Cyberpunk : Cultures of Technological Embodiment - Book

Cyberspace/Cyberbodies/Cyberpunk : Cultures of Technological Embodiment

Mike Featherstone

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Into the Image : Culture and Politics in the Field of Vision - Book

Into the Image : Culture and Politics in the Field of Vision

Kevin Robins

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Virtual Theatres : An Introduction - Book

Virtual Theatres : An Introduction

Gabriella Giannachi

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Virtual Reality and the Built Environment - Book

Virtual Reality and the Built Environment

Jennifer Whyte

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Virtual Politics : Identity and Community in Cyberspace - Book

Virtual Politics : Identity and Community in Cyberspace

David Holmes

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Oculus Rift in Action - Book

Oculus Rift in Action

Bradley Davis

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Extending Virtual Worlds : Advanced Design for Virtual Environments - Book

Extending Virtual Worlds : Advanced Design for Virtual Environments

Ann Latham Cudworth

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Virtual World Design - Book

Virtual World Design

Ann Cudworth

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Practical Augmented Reality : A Guide to the Technologies, Applications, and Human Factors for AR and VR - Book

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Computers and Society : Modern Perspectives - Book

Computers and Society : Modern Perspectives

Ronald M. (Emeritus Professor of Computer Science, Emeritus P Baecker

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Virtually Sacred : Myth and Meaning in World of Warcraft and Second Life - Book

Virtually Sacred : Myth and Meaning in World of Warcraft and Second Life

Robert M. (Professor, Professor, , Manhattan College) Geraci

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Immersed in Technology : Art and Virtual Environments - Book

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Biomacromolecular Mass Spectrometry Research - Book

Biomacromolecular Mass Spectrometry Research

Rudiger Grimm

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VR Developer Gems - Book

VR Developer Gems

William R. Sherman

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Binaural and Spatial Hearing in Real and Virtual Environments - Book

Binaural and Spatial Hearing in Real and Virtual Environments

Robert Gilkey

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