The Gamer's Brain : How Neuroscience and UX Can Impact Video Game Design
Celia (Epic Games, Cary, North Carolina, USA) Hodent
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Add to BasketProduction Pipeline Fundamentals for Film and Games
Renee Dunlop
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Add to BasketGame Art Complete : All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques
Andrew Gahan
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Add to BasketMaya for Games : Modeling and Texturing Techniques with Maya and Mudbox
Michael Ingrassia
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Add to BasketRigging for Games : A Primer for Technical Artists Using Maya and Python
Eyal Assaf
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Add to BasketEducational Game Design Fundamentals : A Journey to Creating Intrinsically Motivating Learning Experiences
George Kalmpourtzis
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Add to BasketThe Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's
Brian Beuken
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Add to BasketTabletop Game Design for Video Game Designers
Ethan Ham
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Add to BasketHolistic Mobile Game Development with Unity
Penny de Byl
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Add to BasketMaking Deep Games : Designing Games with Meaning and Purpose
Doris C. Rusch
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Add to BasketGame Design Theory : A New Philosophy for Understanding Games
Keith Burgun
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Add to BasketOculus Rift in Action
Bradley Davis
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Add to BasketGame AI Pro 360: Guide to Architecture
Steve (Nintendo of America, Redmond, Washington, USA) Rabin
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Add to BasketGames User Research
Anders (Veteran Data Scientist, Veteran Data Scientist, Unive Drachen
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Add to BasketGPU Pro 360 Guide to Lighting
Wolfgang Engel
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Add to BasketReverse Design : Super Mario World
Patrick Holleman
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Add to BasketReverse Design : Diablo II
Patrick Holleman
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Add to BasketOnce Upon a Pixel : Storytelling and Worldbuilding in Video Games
Eddie Paterson
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Add to BasketGame Magic : A Designer's Guide to Magic Systems in Theory and Practice
Jeff (Dakota State University, Madison, USA) Howard
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Add to BasketExtending Virtual Worlds : Advanced Design for Virtual Environments
Ann Latham Cudworth
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Add to BasketBeginning PBR Texturing : Learn Physically Based Rendering with Allegorithmic’s Substance Painter
Abhishek Kumar
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Add to BasketMultiplayer Game Programming : Architecting Networked Games
Sanjay Madhav
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We Deserve Better Villains : A Video Game Design Survival Guide
Jai Kristjan
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Add to BasketNarrative Design : The Craft of Writing for Games
Michael Breault
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