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MOJO: The Mobile Journalism Handbook : How to Make Broadcast Videos with an iPhone or iPad - eBook

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Procedural Storytelling in Game Design - eBook

Procedural Storytelling in Game Design

Tanya X. Short

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Writing for Video Game Genres : From FPS to RPG - eBook

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A Practical Guide to Level Design : From Theory to Practice, Diplomacy and Production - Book

A Practical Guide to Level Design : From Theory to Practice, Diplomacy and Production

Benjamin Bauer

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An Essential Introduction to Maya Character Rigging - Book

An Essential Introduction to Maya Character Rigging

Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs

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Aaron Marks' Complete Guide to Game Audio : For Composers, Sound Designers, Musicians, and Game Developers - Book

Aaron Marks' Complete Guide to Game Audio : For Composers, Sound Designers, Musicians, and Game Developers

Aaron Marks

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Mastering Autodesk Maya 2016 : Autodesk Official Press - eBook

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Animation: A World History : Volume I: Foundations - The Golden Age - Book

Animation: A World History : Volume I: Foundations - The Golden Age

Giannalberto (Visting professor, Nanyang Technological Unive Bendazzi

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Game Usability : Advice from the Experts for Advancing UX Strategy and Practice in Videogames - Book

Game Usability : Advice from the Experts for Advancing UX Strategy and Practice in Videogames

Katherine Isbister

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Game Anim : Video Game Animation Explained - eBook

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Practical Rendering and Computation with Direct3D 11 - eBook

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Storytelling for Virtual Reality : Methods and Principles for Crafting Immersive Narratives - eBook

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The Animator’s Sketchbook : How to See, Interpret & Draw Like a Master Animator - Book

The Animator’s Sketchbook : How to See, Interpret & Draw Like a Master Animator

Tony White

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Frame-By-Frame Stop Motion : The Guide to Non-Puppet Photographic Animation Techniques, Second Edition - Book

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Motion Design Toolkit : Principles, Practice, and Techniques - Book

Motion Design Toolkit : Principles, Practice, and Techniques

Austin Shaw

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The Game Narrative Toolbox - Book

The Game Narrative Toolbox

Tobias (Principle Translations and Interpreting, LLC) Heussner

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FORCE: Dynamic Life Drawing : 10th Anniversary Edition - eBook

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Rigging for Games : A Primer for Technical Artists Using Maya and Python - eBook

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Design for Motion : Fundamentals and Techniques of Motion Design - eBook

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Learn Adobe After Effects CC for Visual Effects and Motion Graphics - Book

Learn Adobe After Effects CC for Visual Effects and Motion Graphics

Joe Dockery

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£49.99

£40.24

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Game Production : Prototyping and Producing Your Board Game - Book

Game Production : Prototyping and Producing Your Board Game

Geoffrey Engelstein

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Physics for Animators - Book

Physics for Animators

Michele Bousquet

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Developing Graphics Frameworks with Python and OpenGL - eBook

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