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Performance Making and the Archive - Book

Performance Making and the Archive

Ashutosh Potdar

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Game AI Uncovered : Volume Two - Book

Game AI Uncovered : Volume Two

Paul Roberts

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Media Freedom and the Law : The Regulation of a Common European Idea - Book

Media Freedom and the Law : The Regulation of a Common European Idea

Andras Koltay

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£130.00

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Game AI Uncovered : Volume Two - Book

Game AI Uncovered : Volume Two

Paul Roberts

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How and Why We Make Games : The Creative Confusion - Book

How and Why We Make Games : The Creative Confusion

Marta Fijak

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The Routledge Handbook of Cartographic Humanities - Book

The Routledge Handbook of Cartographic Humanities

Tania (Universita degli Studi di Padova, Italy) Rossetto

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£215.00

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The Pocket Mentor for Animators - Book

The Pocket Mentor for Animators

Hollie Newsham

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Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else - Book

Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else

Daniel Cermak-Sassenrath

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Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else - Book

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Computational Design for Landscape Architects - Book

Computational Design for Landscape Architects

Brendan Harmon

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Introduction to Game Analysis - Book

Introduction to Game Analysis

Clara (New York University, USA) Fernandez-Vara

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Paper Time Machines : Critical Game Design and Historical Board Games - Book

Paper Time Machines : Critical Game Design and Historical Board Games

Maurice W. Suckling

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Paper Time Machines : Critical Game Design and Historical Board Games - Book

Paper Time Machines : Critical Game Design and Historical Board Games

Maurice W. Suckling

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Digital Compositing for Film and Video : Production Workflows and Techniques - Book

Digital Compositing for Film and Video : Production Workflows and Techniques

Steve Wright

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Risk and Crisis Communication in Europe : Towards Integrating Theory and Practice in Unstable and Turbulent Times - Book

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Integration of Heterogeneous Manufacturing Machinery in Cells and Systems : Policies and Practices - Book

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Managing Digital Innovation in Publishing : Collaborations and Para-Organisations for Creative Change - Book

Managing Digital Innovation in Publishing : Collaborations and Para-Organisations for Creative Change

Frania Hall

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Critical Perspectives on Esports - Book

Critical Perspectives on Esports

Annette R. (Ludwigsburg University, Germany) Hofmann

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Supervised and Unsupervised Data Engineering for Multimedia Data - Book

Supervised and Unsupervised Data Engineering for Multimedia Data

Suman Kumar (Kalinga University, Nayaraipur, India) Swarnkar

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The Oxford Handbook of Video Game Music and Sound - Book

The Oxford Handbook of Video Game Music and Sound

William (Dean, Dean, Crane School of Music at SUNY Potsdam) Gibbons

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Visual Methods for Digital Research : An Introduction - Book

Visual Methods for Digital Research : An Introduction

Sabine Niederer

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Twitch - Book

Twitch

Mark R. Johnson

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Up and Running with AutoCAD®  2025 : 2D and 3D Drawing, Design and Modeling - Book

Up and Running with AutoCAD® 2025 : 2D and 3D Drawing, Design and Modeling

Robert C. (Licensed Architect; Instructor, Construction Scie Kaebisch

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Computational Modelling and Simulation of Aircraft and the Environment, Volume 2 : Aircraft Dynamics - Book

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