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Procedural Generation in Game Design - eBook

Procedural Generation in Game Design

Tanya Short

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Financial Feasibility Studies for Property Development : Theory and Practice - eBook

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Return on Engagement : Content Strategy and Web Design Techniques for Digital Marketing - eBook

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Finish Your Film! Tips and Tricks for Making an Animated Short in Maya - eBook

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Information Technology Law - eBook

Information Technology Law

Uta Kohl

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Vegas Pro 11 Editing Workshop - eBook

Vegas Pro 11 Editing Workshop

Douglas Spotted Eagle

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HTML5 : Designing Rich Internet Applications - eBook

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Audio Wiring Guide : How to wire the most popular audio and video connectors - eBook

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Basic Live Sound Reinforcement : A Practical Guide for Starting Live Audio - eBook

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Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games - eBook

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Architectural Rendering with 3ds Max and V-Ray : Photorealistic Visualization - eBook

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Elemental Magic, Volume I : The Art of Special Effects Animation - eBook

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Getting Started in 3D with 3ds Max : Model, Texture, Rig, Animate, and Render in 3ds Max - eBook

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Motion Graphic Design : Applied History and Aesthetics - eBook

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