State-of-the-art in Computer Animation : Proceedings of Computer Animation '89
Nadia Magnenat-Thalmann
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Conceptual Modeling : 40th International Conference, ER 2021, Virtual Event, October 18–21, 2021, Proceedings
Aditya Ghose
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Add to BasketDiscrete and Computational Geometry, Graphs, and Games : 21st Japanese Conference, JCDCGGG 2018, Quezon City, Philippines, September 1-3, 2018, Revised Selected Papers
Jin Akiyama
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Add to BasketWALCOM: Algorithms and Computation : 16th International Conference and Workshops, WALCOM 2022, Jember, Indonesia, March 24–26, 2022, Proceedings
Petra Mutzel
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Add to BasketThe Art of Interaction : What HCI Can Learn from Interactive Art
Ernest Edmonds
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Graph-Theoretic Concepts in Computer Science : 48th International Workshop, WG 2022, Tubingen, Germany, June 22-24, 2022, Revised Selected Papers
Michael A. Bekos
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Add to BasketFoundation Mathematics for Computer Science : A Visual Approach
John Vince
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Metaverse: Concept, Content and Context
Shenghui Cheng
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Add to BasketWALCOM: Algorithms and Computation : 17th International Conference and Workshops, WALCOM 2023, Hsinchu, Taiwan, March 22-24, 2023, Proceedings
Chun-Cheng Lin
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Add to BasketCalculus for Computer Graphics
John Vince
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Add to BasketEmpowering Novel Geometric Algebra for Graphics and Engineering : 7th International Workshop, ENGAGE 2022, Virtual Event, September 12, 2022, Proceedings
Eckhard Hitzer
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Add to BasketAutomatic SIMD Vectorization of SSA-based Control Flow Graphs
Ralf Karrenberg
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Distributed Virtual Worlds : Foundations and Implementation Techniques Using VRML, Java, and CORBA
Stephan Diehl
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