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AI-generated Content : First International Conference, AIGC 2023, Shanghai, China, August 25–26, 2023, Revised Selected Papers - Book

AI-generated Content : First International Conference, AIGC 2023, Shanghai, China, August 25–26, 2023, Revised Selected Papers

Feng Zhao

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£64.99

£47.40

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Adobe InDesign CC Classroom in a Book (2018 release) - Book

Adobe InDesign CC Classroom in a Book (2018 release)

Kelly Anton

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£44.49

£36.14

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Foundations of 3D Computer Graphics - Book

Foundations of 3D Computer Graphics

Steven J. Gortler

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£57.00

£38.56

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Adobe Photoshop Classroom in a Book (2023 release) - Book

Adobe Photoshop Classroom in a Book (2023 release)

Conrad Chavez

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£46.26

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Beginning PBR Texturing : Learn Physically Based Rendering with Allegorithmic’s Substance Painter - Book

Beginning PBR Texturing : Learn Physically Based Rendering with Allegorithmic’s Substance Painter

Abhishek Kumar

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£40.33

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OpenGL Superbible : Comprehensive Tutorial and Reference - Book

OpenGL Superbible : Comprehensive Tutorial and Reference

Graham Sellers

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£44.49

£36.34

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Game Development with Construct 2 : From Design to Realization - Book

Game Development with Construct 2 : From Design to Realization

Lee Stemkoski

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Learn RPGs in GameMaker: Studio : Build and Design Role Playing Games - Book

Learn RPGs in GameMaker: Studio : Build and Design Role Playing Games

Ben Tyers

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£64.99

£47.61

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Unreal for Mobile and Standalone VR : Create Professional VR Apps Without Coding - Book

Unreal for Mobile and Standalone VR : Create Professional VR Apps Without Coding

Cornel Hillmann

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SmartWatch Design Fundamentals : WatchFace Design for Samsung Galaxy SmartWatches - Book

SmartWatch Design Fundamentals : WatchFace Design for Samsung Galaxy SmartWatches

Wallace Jackson

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£37.08

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Practical Shader Development : Vertex and Fragment Shaders for Game Developers - Book

Practical Shader Development : Vertex and Fragment Shaders for Game Developers

Kyle Halladay

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Core Blender Development : Understanding the Essential Source Code - Book

Core Blender Development : Understanding the Essential Source Code

Brad E. Hollister

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Ray Tracing Gems II : Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX - Book

Ray Tracing Gems II : Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

Adam Marrs

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£41.11

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Practical Paint.NET : The Powerful No-Cost Image Editor for Microsoft Windows - Book

Practical Paint.NET : The Powerful No-Cost Image Editor for Microsoft Windows

Phillip Whitt

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Accurate Layer Selections Using Photoshop’s Selection Tools : Use Photoshop and Illustrator to Refine Your Artwork - Book

Accurate Layer Selections Using Photoshop’s Selection Tools : Use Photoshop and Illustrator to Refine Your Artwork

Jennifer Harder

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Beginning VFX with Autodesk Maya : Create Industry-Standard Visual Effects from Scratch - Book

Beginning VFX with Autodesk Maya : Create Industry-Standard Visual Effects from Scratch

Abhishek Kumar

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Introduction to Blender 3.0 : Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender - Book

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Beginning Photo Retouching and Restoration Using GIMP : Learn to Retouch and Restore Your Photos like a Pro - Book

Beginning Photo Retouching and Restoration Using GIMP : Learn to Retouch and Restore Your Photos like a Pro

Phillip Whitt

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£37.08

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Developing Graphics Frameworks with Java and OpenGL - Book

Developing Graphics Frameworks with Java and OpenGL

Lee Stemkoski

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£56.99

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Modelling and Simulation : Exploring Dynamic System Behaviour - Book

Modelling and Simulation : Exploring Dynamic System Behaviour

Louis G. Birta

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Representations, Analysis and Recognition of Shape and Motion from Imaging Data : 7th International Workshop, RFMI 2017, Savoie, France, December 17-20, 2017, Revised Selected Papers - Book

Representations, Analysis and Recognition of Shape and Motion from Imaging Data : 7th International Workshop, RFMI 2017, Savoie, France, December 17-20, 2017, Revised Selected Papers

Liming Chen

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Treewidth, Kernels, and Algorithms : Essays Dedicated to Hans L. Bodlaender on the Occasion of His 60th Birthday - Book

Treewidth, Kernels, and Algorithms : Essays Dedicated to Hans L. Bodlaender on the Occasion of His 60th Birthday

Fedor V. Fomin

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Disney Stories : Getting to Digital - Book

Disney Stories : Getting to Digital

Krystina Madej

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Essential Python for the Physicist - Book

Essential Python for the Physicist

Giovanni Moruzzi

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